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	<title>Comments on: SoftWhere: Software Studies Workshop 2008</title>
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	<link>http://grandtextauto.org/2008/05/14/softwhere-software-studies-workshop-2008/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: mary</title>
		<link>http://grandtextauto.org/2008/05/14/softwhere-software-studies-workshop-2008/comment-page-1/#comment-273262</link>
		<dc:creator>mary</dc:creator>
		<pubDate>Fri, 13 Jun 2008 23:46:50 +0000</pubDate>
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		<description>I have some notes from the event I&#039;d like to post:

look at patterns of permutation, derive patterns and algorithm.

what software &quot;counts&quot; for software studies
software and use
software and design
software and networks, communication, hardware
software is a ware - a commercial good that can be exchanged
creative programs outside of the economy

what is the audience for software studies? is it design theory, or film theory?
-pseudocode 
-culture affected and derived by the sofware (big box store and supply chain)
audience - 

endpoint: make a deep and meaningful connection back to software design

encourage cs people to realize that social and humanistic issues are inherent in such questions, and for humanists, help them understand the technical frameworks....

wittgenstenian model: saing, showing, doing and inventing. 

different programming models.

computation studies? better than software?
answerset proramming?
what it means to compute
what it means to program
setp thru and if statements - no, that is one model bbecause fortran did that
many other ways of writing computation.
imperative programming is only one way.

accomplishing goals with computers
mental models exist as culture</description>
		<content:encoded><![CDATA[<p>I have some notes from the event I&#8217;d like to post:</p>
<p>look at patterns of permutation, derive patterns and algorithm.</p>
<p>what software &#8220;counts&#8221; for software studies<br />
software and use<br />
software and design<br />
software and networks, communication, hardware<br />
software is a ware &#8211; a commercial good that can be exchanged<br />
creative programs outside of the economy</p>
<p>what is the audience for software studies? is it design theory, or film theory?<br />
-pseudocode<br />
-culture affected and derived by the sofware (big box store and supply chain)<br />
audience &#8211; </p>
<p>endpoint: make a deep and meaningful connection back to software design</p>
<p>encourage cs people to realize that social and humanistic issues are inherent in such questions, and for humanists, help them understand the technical frameworks&#8230;.</p>
<p>wittgenstenian model: saing, showing, doing and inventing. </p>
<p>different programming models.</p>
<p>computation studies? better than software?<br />
answerset proramming?<br />
what it means to compute<br />
what it means to program<br />
setp thru and if statements &#8211; no, that is one model bbecause fortran did that<br />
many other ways of writing computation.<br />
imperative programming is only one way.</p>
<p>accomplishing goals with computers<br />
mental models exist as culture</p>
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