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	<title>Comments on: Programs Ted Nelson Likes</title>
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	<link>http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: Mark Szpakowski</title>
		<link>http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/comment-page-1/#comment-232757</link>
		<dc:creator>Mark Szpakowski</dc:creator>
		<pubDate>Wed, 09 Apr 2008 16:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/#comment-232757</guid>
		<description>As a co-developer of Prograph, I am also flattered to have it included in tools that &quot;enlarge the mind and liberate people&quot;. Prograph was a completely pictorial (the diagrams _are_ the code) dataflow, object-oriented programming language, with dynamic execution and debugging (you could start executing, roll back, add code, roll forward, etc - rock and roll!).</description>
		<content:encoded><![CDATA[<p>As a co-developer of Prograph, I am also flattered to have it included in tools that &#8220;enlarge the mind and liberate people&#8221;. Prograph was a completely pictorial (the diagrams _are_ the code) dataflow, object-oriented programming language, with dynamic execution and debugging (you could start executing, roll back, add code, roll forward, etc &#8211; rock and roll!).</p>
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		<title>By: rascunho &#187; Blog Archive &#187; links for 2008-04-04</title>
		<link>http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/comment-page-1/#comment-229806</link>
		<dc:creator>rascunho &#187; Blog Archive &#187; links for 2008-04-04</dc:creator>
		<pubDate>Fri, 04 Apr 2008 20:31:30 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/#comment-229806</guid>
		<description>[...] Grand Text Auto » Programs Ted Nelson Likes (tags: grandtextauto.org 2008 mes3 dia4 at_tecp Ted_Nelson hipertexto blog_post) [...]</description>
		<content:encoded><![CDATA[<p>[...] Grand Text Auto » Programs Ted Nelson Likes (tags: grandtextauto.org 2008 mes3 dia4 at_tecp Ted_Nelson hipertexto blog_post) [...]</p>
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		<title>By: nick</title>
		<link>http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/comment-page-1/#comment-229782</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Fri, 04 Apr 2008 19:06:32 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/#comment-229782</guid>
		<description>Ian, I understand that you&#039;d also like to know about this. I can just say that I tried (after the Q&amp;A as well!) to find out what Nelson thought were some notable &quot;specific examples of expressive computation&quot; that aren&#039;t tools, and I didn&#039;t succeed.

Mark, thanks for the link to Tinderbox, I put that into the original post.</description>
		<content:encoded><![CDATA[<p>Ian, I understand that you&#8217;d also like to know about this. I can just say that I tried (after the Q&amp;A as well!) to find out what Nelson thought were some notable &#8220;specific examples of expressive computation&#8221; that aren&#8217;t tools, and I didn&#8217;t succeed.</p>
<p>Mark, thanks for the link to Tinderbox, I put that into the original post.</p>
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		<title>By: Mark Bernstein</title>
		<link>http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/comment-page-1/#comment-229717</link>
		<dc:creator>Mark Bernstein</dc:creator>
		<pubDate>Fri, 04 Apr 2008 15:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/#comment-229717</guid>
		<description>It&#039;s flattering to see Tinderbox (http://www.eastgate.com/Tinderbox/) here.  Tinderbox is a hypertext tool, and Ted is notoriously harsh on hypertext systems.

I think Nelson is not so much thinking about the meta level, though, as emphasizing the value of tools that let people make the machine do what they want.  Reconstructible interfaces and behavior have always held a special place in Nelson&#039;s vision of personal computing.  It is, at heart, a populist vision: &quot;you can (and must) understand computers NOW!&quot;.  This is one of the things I&#039;ve been trying to tease out in my call for artisanal software in &quot;NeoVictorian Computing&quot;, though in my more modest vision a lot of the work still gets done by specialists;  Nelson, seldom completely happy with the tools we have been given, insists that we can and should craft our own.</description>
		<content:encoded><![CDATA[<p>It&#8217;s flattering to see Tinderbox (<a href="http://www.eastgate.com/Tinderbox/" rel="nofollow">http://www.eastgate.com/Tinderbox/</a>) here.  Tinderbox is a hypertext tool, and Ted is notoriously harsh on hypertext systems.</p>
<p>I think Nelson is not so much thinking about the meta level, though, as emphasizing the value of tools that let people make the machine do what they want.  Reconstructible interfaces and behavior have always held a special place in Nelson&#8217;s vision of personal computing.  It is, at heart, a populist vision: &#8220;you can (and must) understand computers NOW!&#8221;.  This is one of the things I&#8217;ve been trying to tease out in my call for artisanal software in &#8220;NeoVictorian Computing&#8221;, though in my more modest vision a lot of the work still gets done by specialists;  Nelson, seldom completely happy with the tools we have been given, insists that we can and should craft our own.</p>
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		<title>By: blog.mignault.net &#187; Blog Archive &#187; Deeply tindertwingled</title>
		<link>http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/comment-page-1/#comment-229716</link>
		<dc:creator>blog.mignault.net &#187; Blog Archive &#187; Deeply tindertwingled</dc:creator>
		<pubDate>Fri, 04 Apr 2008 15:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/#comment-229716</guid>
		<description>[...] Grand Text Auto » Programs Ted Nelson Likes: &#8220;When I pressed him to mention any programs - including small-scale ones like games - that influenced him, he said he wasn’t a game guy and just mentioned some other ‘full platforms’ that aren’t computers: Tinderbox, Emacs, and Flash.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Grand Text Auto » Programs Ted Nelson Likes: &#8220;When I pressed him to mention any programs &#8211; including small-scale ones like games &#8211; that influenced him, he said he wasn’t a game guy and just mentioned some other ‘full platforms’ that aren’t computers: Tinderbox, Emacs, and Flash.&#8221; [...]</p>
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		<title>By: Ian Bogost</title>
		<link>http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/comment-page-1/#comment-229641</link>
		<dc:creator>Ian Bogost</dc:creator>
		<pubDate>Fri, 04 Apr 2008 13:19:44 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/2008/04/03/programs-ted-nelson-likes/#comment-229641</guid>
		<description>I&#039;ve used REALBasic some, but I&#039;ve never found that it really cashes out the cross-platform promise. Yes you can compile across platforms, but things don&#039;t work as expected, or as desired. REALBasic&#039;s origins as a Mac RAD environment (influenced by Microsoft&#039;s influential VisualBasic, as the name suggests) might explain this somewhat. I guess if you are making forms-heavy x-platform business applications, REALBasic is probably a very good choice, but I am never doing that. In any case, I haven&#039;t used the platform in a few years and its likely improved. 

For my own cross-platform interests, I&#039;ve moved on to &lt;a href=&quot;http://www.blitzbasic.com/&quot; rel=&quot;nofollow&quot;&gt; BlitzBasic&lt;/a&gt;, which also uses a BASIC syntax but offers much more useful and direct screen-drawing options, as well as optional RAD-style forms interfaciness.

Now that I got this out of the way, maybe I can press you on your impression that this is a &quot;fair answer.&quot; The devil&#039;s advocate might suggest that unless Nelson can cite concrete, specific examples of expressive computation, ones that cash out the promise of Computer Lib/Dream Machines, that the question remains hypothetical, or worse, the concerns of HCI alone. I wasn&#039;t there, but I have long tried to find inspiration in Nelson&#039;s work alone, rather than his framing of it in talks and lectures.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve used REALBasic some, but I&#8217;ve never found that it really cashes out the cross-platform promise. Yes you can compile across platforms, but things don&#8217;t work as expected, or as desired. REALBasic&#8217;s origins as a Mac RAD environment (influenced by Microsoft&#8217;s influential VisualBasic, as the name suggests) might explain this somewhat. I guess if you are making forms-heavy x-platform business applications, REALBasic is probably a very good choice, but I am never doing that. In any case, I haven&#8217;t used the platform in a few years and its likely improved. </p>
<p>For my own cross-platform interests, I&#8217;ve moved on to <a href="http://www.blitzbasic.com/" rel="nofollow"> BlitzBasic</a>, which also uses a BASIC syntax but offers much more useful and direct screen-drawing options, as well as optional RAD-style forms interfaciness.</p>
<p>Now that I got this out of the way, maybe I can press you on your impression that this is a &#8220;fair answer.&#8221; The devil&#8217;s advocate might suggest that unless Nelson can cite concrete, specific examples of expressive computation, ones that cash out the promise of Computer Lib/Dream Machines, that the question remains hypothetical, or worse, the concerns of HCI alone. I wasn&#8217;t there, but I have long tried to find inspiration in Nelson&#8217;s work alone, rather than his framing of it in talks and lectures.</p>
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