Hi Noah,
On the first and last lines here, I think the first blunt and direct comment on this subject I know of was made by Ermi and Mayra (2005), ‘Fundamental Components of the Gameplay Experience” from DiGRA in Vancouver — and the full ref would be to the edited volume of papers — but that was certainly the position that informed the editorial of Videogame, Player, Text, and a fair few of the essays in that volume. I don’t know how footnote heavy this volume is going to be, but if you are going to make the ‘little mention’ move do you think some citation of that growing body of work (at least in game studies) might be?




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