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	<title>Comments on: An Open Letter to Slamdance</title>
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	<link>http://grandtextauto.org/2007/01/07/an-open-letter-to-slamdance/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: SCMRPG: ¿Censura, celos, maniobra publicitaria? at  AnaitGames, elegantes al 100%</title>
		<link>http://grandtextauto.org/2007/01/07/an-open-letter-to-slamdance/comment-page-1/#comment-105656</link>
		<dc:creator>SCMRPG: ¿Censura, celos, maniobra publicitaria? at  AnaitGames, elegantes al 100%</dc:creator>
		<pubDate>Tue, 09 Jan 2007 20:47:25 +0000</pubDate>
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		<description>[...] ):  Andrew Stern y Michael Andreas, los ganadores del año pasado con Façade, han escrito una carta a los responsables del festival para que reconsideren volver a  [...]</description>
		<content:encoded><![CDATA[<p>[...] ):  Andrew Stern y Michael Andreas, los ganadores del año pasado con Façade, han escrito una carta a los responsables del festival para que reconsideren volver a  [...]</p>
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		<title>By: EndgameRadio &#187; Super Columbine gets Massacred</title>
		<link>http://grandtextauto.org/2007/01/07/an-open-letter-to-slamdance/comment-page-1/#comment-105590</link>
		<dc:creator>EndgameRadio &#187; Super Columbine gets Massacred</dc:creator>
		<pubDate>Tue, 09 Jan 2007 01:18:35 +0000</pubDate>
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		<description>[...]  to this action.  Additionally, the winners of last year&#8217;s Slamdance have written an open letter about their disdain for the choice.  It warms my heart to see [...]</description>
		<content:encoded><![CDATA[<p>[...]  to this action.  Additionally, the winners of last year&#8217;s Slamdance have written an open letter about their disdain for the choice.  It warms my heart to see [...]</p>
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		<title>By: Kotaku</title>
		<link>http://grandtextauto.org/2007/01/07/an-open-letter-to-slamdance/comment-page-1/#comment-105589</link>
		<dc:creator>Kotaku</dc:creator>
		<pubDate>Tue, 09 Jan 2007 00:43:54 +0000</pubDate>
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		<description>&lt;strong&gt;Developers Protest Slamdance Game Festival&lt;/strong&gt;

It appears the news we broke last week of Slamdance removing the Columbine game from their lists of finalists has created quite the shitstorm, for lack of a better word. Ian Bogost reports over on Water Cooler Games growing list...</description>
		<content:encoded><![CDATA[<p><strong>Developers Protest Slamdance Game Festival</strong></p>
<p>It appears the news we broke last week of Slamdance removing the Columbine game from their lists of finalists has created quite the shitstorm, for lack of a better word. Ian Bogost reports over on Water Cooler Games growing list&#8230;</p>
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		<title>By: Man Bytes Blog: A Frenzy of Lexicological Optimism &#187; Slamdance Fallout</title>
		<link>http://grandtextauto.org/2007/01/07/an-open-letter-to-slamdance/comment-page-1/#comment-105545</link>
		<dc:creator>Man Bytes Blog: A Frenzy of Lexicological Optimism &#187; Slamdance Fallout</dc:creator>
		<pubDate>Mon, 08 Jan 2007 10:04:11 +0000</pubDate>
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		<description>[...] posted an excellent open letter from Andrew Stern and Michael Mateas, creators of Façade (link). Jonathan Blow has pulled his game Braid from the festival in prote [...]</description>
		<content:encoded><![CDATA[<p>[...] posted an excellent open letter from Andrew Stern and Michael Mateas, creators of Façade (link). Jonathan Blow has pulled his game Braid from the festival in prote [...]</p>
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