November 28, 2006

“Touching” Games

by Mary Flanagan · , 8:33 am

There is a call for particpants out there for a workshop on Tangible Play: Research and Design for Tangible and Tabletop Games for the 2007 Intelligent User Interfaces Conference 2007. Submissions may address any “topic related to tangible or digital tabletop gaming, from game case studies, to research on sensing technologies, theoretical overviews, or the design of tangible objects for game interaction.”

Here’s more information from the call:

Tangible Play:
Research and Design for Tangible and Tabletop Games

Workshop at the 2007 Intelligent User Interfaces Conference
January 28-31, Honolulu, Hawaii, USA (www.iuiconf.org)

Details at:

http://synlab.gatech.edu/workshops/tangibleplay2007/

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DATES:

[ Nov 29, 2006 ] – Submission deadline for position papers [EXTENDED!] (in camera-ready form)
[ Dec 11, 2006 ] – Author notification date
[ Jan 28, 2007 ] – Date of Tangible Play @ IUI 2007

The workshop aims to bring together researchers and practitioners
working on subjects related to digital games with tangible
interaction. We would like to involve participants with
backgrounds in academia as well as industry, from diverse fields
such as HCI, computer science, edutainment, interaction design
and game design. Some of the topics we plan to address during the
workshop are: different tangible interaction styles, designing
for specific game types, and the advantages and disadvantages of
different sensing and object tracking technologies.

This one-day workshop will consist of a morning and afternoon
session. The morning session will include an introduction and
position paper presentations by workshop participants. The
afternoon session will be an informal and interactive discussion
in break-out groups on the following subtopics: tangible
interaction, game design, sensing technologies, evaluation,
marketability and collaboration. We will also have a guest
speaker from Philips Research, who will give a special
presentation on the Entertaible from an industry perspective.

Interested participants are invited to submit a 4-page position
paper using the ACM-template, which can be found on the website
indicated below. Papers may address any topic related to tangible
or digital tabletop gaming, from game case studies, to research
on sensing technologies, theoretical overviews, or the design of
tangible objects for game interaction. The organizers will try to
create a diverse mix of participants from academia as well as
industry and from different backgrounds and fields.

* Important dates:

[ Nov 29, 2006 ] – Submission deadline for position papers [EXTENDED!]
(in camera-ready form)

[ Dec 11, 2006 ] – Author notification date

[ Jan 28, 2007 ] – Date of the workshop at IUI 2007

* Please submit position papers to:

Elise van den Hoven, e.v.d.hoven@tue.nl

* Visit the workshop website at:

http://synlab.gatech.edu/workshops/tangibleplay2007/

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For more information, please contact the organizers:

Elise van den Hoven (e.v.d.hoven@tue.nl)
Eindhoven University of Technology, Eindhoven, The Netherlands

Ali Mazalek (mazalek@gatech.edu)
Georgia Institute of Technology, Atlanta GA, USA

One Response to ““Touching” Games”


  1. Mr. VanDoven Says:

    Hello,
    This game is also touching, Mario Strikers.

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