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	<title>Comments on: Game Writers Conference 2006</title>
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	<link>http://grandtextauto.org/2006/08/21/game-writers-conference-2006/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: Patrick</title>
		<link>http://grandtextauto.org/2006/08/21/game-writers-conference-2006/comment-page-1/#comment-92856</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Wed, 23 Aug 2006 17:28:36 +0000</pubDate>
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		<description>Have you read the SIG&#039;s book on Game Narrative? It exemplifies exactly the hesitation you describe, but in systematic structural form.</description>
		<content:encoded><![CDATA[<p>Have you read the SIG&#8217;s book on Game Narrative? It exemplifies exactly the hesitation you describe, but in systematic structural form.</p>
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		<title>By: Rob Wheeler</title>
		<link>http://grandtextauto.org/2006/08/21/game-writers-conference-2006/comment-page-1/#comment-92791</link>
		<dc:creator>Rob Wheeler</dc:creator>
		<pubDate>Tue, 22 Aug 2006 10:36:21 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/?p=1270#comment-92791</guid>
		<description>Oh, it&#039;s $400. Maybe that&#039;s why I didn&#039;t go.</description>
		<content:encoded><![CDATA[<p>Oh, it&#8217;s $400. Maybe that&#8217;s why I didn&#8217;t go.</p>
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		<title>By: Rob Wheeler</title>
		<link>http://grandtextauto.org/2006/08/21/game-writers-conference-2006/comment-page-1/#comment-92790</link>
		<dc:creator>Rob Wheeler</dc:creator>
		<pubDate>Tue, 22 Aug 2006 10:35:36 +0000</pubDate>
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		<description>What? Gee, if I&#039;d known about it, I would have gone last year. It&#039;s about time more things start happening around here.</description>
		<content:encoded><![CDATA[<p>What? Gee, if I&#8217;d known about it, I would have gone last year. It&#8217;s about time more things start happening around here.</p>
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