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	<title>Comments on: Where to Find a Game Scientist?</title>
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	<link>http://grandtextauto.org/2005/10/06/where-to-find-a-game-scientist/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: Jim Whitehead</title>
		<link>http://grandtextauto.org/2005/10/06/where-to-find-a-game-scientist/comment-page-1/#comment-74135</link>
		<dc:creator>Jim Whitehead</dc:creator>
		<pubDate>Fri, 14 Oct 2005 22:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/?p=949#comment-74135</guid>
		<description>Thank you for the pointer to the IGDA chapters. It certainly makes sense to engage this community.

I&#039;m pretty sure we&#039;re planning on advertising with CRA. We usually do, and I expect our ad will go out to them in the next 1-2 weeks.

- Jim</description>
		<content:encoded><![CDATA[<p>Thank you for the pointer to the IGDA chapters. It certainly makes sense to engage this community.</p>
<p>I&#8217;m pretty sure we&#8217;re planning on advertising with CRA. We usually do, and I expect our ad will go out to them in the next 1-2 weeks.</p>
<p>- Jim</p>
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		<title>By: Dave Luebke</title>
		<link>http://grandtextauto.org/2005/10/06/where-to-find-a-game-scientist/comment-page-1/#comment-74112</link>
		<dc:creator>Dave Luebke</dc:creator>
		<pubDate>Fri, 14 Oct 2005 17:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/?p=949#comment-74112</guid>
		<description>A friend pointed me to this thread.  I looked at the ad on the UC-Santa Cruz CS Dept web site, and as you would expect it requires a Ph.D. in CS-or-a-closely-related-field.  So I was surprised not to see a posting on www.cra.org, the standard place where any graduating Ph.D. will be looking for jobs.  Are you planning to put an ad on CRA?

My main thought in the US is that if you&#039;re trying to reach out to graduating game-interested Ph.D.s that aren&#039;t considering academia, and convince them to consider this posting, I think advertising to the IGDA chapters would be a good start.  That&#039;s the community to find many of the students I have worked with who are in this situation.

Dave</description>
		<content:encoded><![CDATA[<p>A friend pointed me to this thread.  I looked at the ad on the UC-Santa Cruz CS Dept web site, and as you would expect it requires a Ph.D. in CS-or-a-closely-related-field.  So I was surprised not to see a posting on <a href="http://www.cra.org" rel="nofollow">http://www.cra.org</a>, the standard place where any graduating Ph.D. will be looking for jobs.  Are you planning to put an ad on CRA?</p>
<p>My main thought in the US is that if you&#8217;re trying to reach out to graduating game-interested Ph.D.s that aren&#8217;t considering academia, and convince them to consider this posting, I think advertising to the IGDA chapters would be a good start.  That&#8217;s the community to find many of the students I have worked with who are in this situation.</p>
<p>Dave</p>
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		<title>By: Jim Whitehead</title>
		<link>http://grandtextauto.org/2005/10/06/where-to-find-a-game-scientist/comment-page-1/#comment-73336</link>
		<dc:creator>Jim Whitehead</dc:creator>
		<pubDate>Fri, 07 Oct 2005 20:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/?p=949#comment-73336</guid>
		<description>Thanks for the pointer to the group at Univ. of Wolverhampton -- this led me to the International Conference on
Computer Games: AI and Mobile Systems (CGAIMS):

http://www.scit.wlv.ac.uk/~cm1822/cgaimsprog.htm

Seems like this captures a fair number of the UK gaming research community.

We will likely put an ad in Gamasutra, but are definitely skeptical about how well it might do. We&#039;ll also advertise in a lot of the usual places too, as well as word of mouth. It will definitely be a challenge.

- Jim</description>
		<content:encoded><![CDATA[<p>Thanks for the pointer to the group at Univ. of Wolverhampton &#8212; this led me to the International Conference on<br />
Computer Games: AI and Mobile Systems (CGAIMS):</p>
<p><a href="http://www.scit.wlv.ac.uk/~cm1822/cgaimsprog.htm" rel="nofollow">http://www.scit.wlv.ac.uk/~cm1822/cgaimsprog.htm</a></p>
<p>Seems like this captures a fair number of the UK gaming research community.</p>
<p>We will likely put an ad in Gamasutra, but are definitely skeptical about how well it might do. We&#8217;ll also advertise in a lot of the usual places too, as well as word of mouth. It will definitely be a challenge.</p>
<p>- Jim</p>
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		<title>By: Adam Russell</title>
		<link>http://grandtextauto.org/2005/10/06/where-to-find-a-game-scientist/comment-page-1/#comment-73330</link>
		<dc:creator>Adam Russell</dc:creator>
		<pubDate>Fri, 07 Oct 2005 17:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/?p=949#comment-73330</guid>
		<description>Might be a good idea to get in touch with these guys and ask for their advice:

http://www.scit.wlv.ac.uk/~cm1822/mistgames.htm

They&#039;re academics, they&#039;re doing game research, but *shock horror* they&#039;re not media theorists!  They&#039;re engineers!  Marvellous.</description>
		<content:encoded><![CDATA[<p>Might be a good idea to get in touch with these guys and ask for their advice:</p>
<p><a href="http://www.scit.wlv.ac.uk/~cm1822/mistgames.htm" rel="nofollow">http://www.scit.wlv.ac.uk/~cm1822/mistgames.htm</a></p>
<p>They&#8217;re academics, they&#8217;re doing game research, but *shock horror* they&#8217;re not media theorists!  They&#8217;re engineers!  Marvellous.</p>
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		<title>By: Don</title>
		<link>http://grandtextauto.org/2005/10/06/where-to-find-a-game-scientist/comment-page-1/#comment-73282</link>
		<dc:creator>Don</dc:creator>
		<pubDate>Fri, 07 Oct 2005 06:48:27 +0000</pubDate>
		<guid isPermaLink="false">http://grandtextauto.org/?p=949#comment-73282</guid>
		<description>He might try Gamasutra although it&#039;d be a long shot. I think the problem is that game makers don&#039;t have the luxury to do a lot of formal research, and researchers aren&#039;t under pressure to make and finish a game. The two worlds have a very small intersection. I don&#039;t think he&#039;ll find someone by advertising the position. The best way, perhaps the only way is to start actively pursuing people by finding names and making calls.</description>
		<content:encoded><![CDATA[<p>He might try Gamasutra although it&#8217;d be a long shot. I think the problem is that game makers don&#8217;t have the luxury to do a lot of formal research, and researchers aren&#8217;t under pressure to make and finish a game. The two worlds have a very small intersection. I don&#8217;t think he&#8217;ll find someone by advertising the position. The best way, perhaps the only way is to start actively pursuing people by finding names and making calls.</p>
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