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	<title>Comments on: MiT4: the work of stories</title>
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	<link>http://grandtextauto.org/2005/05/12/mit4-the-work-of-stories/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: andrew</title>
		<link>http://grandtextauto.org/2005/05/12/mit4-the-work-of-stories/comment-page-1/#comment-52393</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Thu, 19 May 2005 22:05:29 +0000</pubDate>
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		<description>Two additional papers stood out to me that may be of particular interest to GTxA readers:

&lt;a href=&quot;http://web.mit.edu/comm-forum/mit4/papers/grant%20bizzocchi.pdf&quot;&gt;How Story Can Tell Games: Narrative and Micronarrative as Components of Game Experience&lt;/a&gt; by Douglas Grant and Jim Bizzocchi, and &lt;a href=&quot;http://web.mit.edu/comm-forum/mit4/papers/davidson.pdf&quot;&gt;Plotting the Story and Interactivity in Prince of Persia: The Sands of Time&lt;/a&gt; by Drew Davidson.</description>
		<content:encoded><![CDATA[<p>Two additional papers stood out to me that may be of particular interest to GTxA readers:</p>
<p><a href="http://web.mit.edu/comm-forum/mit4/papers/grant%20bizzocchi.pdf">How Story Can Tell Games: Narrative and Micronarrative as Components of Game Experience</a> by Douglas Grant and Jim Bizzocchi, and <a href="http://web.mit.edu/comm-forum/mit4/papers/davidson.pdf">Plotting the Story and Interactivity in Prince of Persia: The Sands of Time</a> by Drew Davidson.</p>
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		<title>By: timw</title>
		<link>http://grandtextauto.org/2005/05/12/mit4-the-work-of-stories/comment-page-1/#comment-51534</link>
		<dc:creator>timw</dc:creator>
		<pubDate>Fri, 13 May 2005 17:22:25 +0000</pubDate>
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		<description>Blogged the first session of this conference. See http://timwright.typepad.com/playing_golf_on_the_moon_/2005/05/the_work_of_sto.html

It was indeed a stimulating mix of stuff. Lots of discussion about the role and impact of violence in storytelling.</description>
		<content:encoded><![CDATA[<p>Blogged the first session of this conference. See <a href="http://timwright.typepad.com/playing_golf_on_the_moon_/2005/05/the_work_of_sto.html" rel="nofollow">http://timwright.typepad.com/playing_golf_on_the_moon_/2005/05/the_work_of_sto.html</a></p>
<p>It was indeed a stimulating mix of stuff. Lots of discussion about the role and impact of violence in storytelling.</p>
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