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	<title>Comments on: HyperCard Bibliography 0.1</title>
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	<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: DaveH</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-52126</link>
		<dc:creator>DaveH</dc:creator>
		<pubDate>Thu, 19 May 2005 17:44:51 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-52126</guid>
		<description>Adams, Douglas. 1991. The complete hitchhiker&#039;s guide to the galaxy.  ISBN: 1559401834; Being the Voyager expanded book of the first four books of the trilogy. Santa Monica, CA : Voyager Co. 

Adams, Douglas. 1993. Mostly Harmless.  ISBN: 1559403691; Being the Voyager expanded book of the fifth and last of the trilogy. Santa Monica, CA : Voyager Co.</description>
		<content:encoded><![CDATA[<p>Adams, Douglas. 1991. The complete hitchhiker&#8217;s guide to the galaxy.  ISBN: 1559401834; Being the Voyager expanded book of the first four books of the trilogy. Santa Monica, CA : Voyager Co. </p>
<p>Adams, Douglas. 1993. Mostly Harmless.  ISBN: 1559403691; Being the Voyager expanded book of the fifth and last of the trilogy. Santa Monica, CA : Voyager Co.</p>
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		<title>By: Matthew Schmeer</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-49986</link>
		<dc:creator>Matthew Schmeer</dc:creator>
		<pubDate>Tue, 03 May 2005 18:42:21 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-49986</guid>
		<description>Cool project!  I was delighted to see my own works included, so I thought I&#039;d give addittional infos on Nos. 47, 48, 49, &amp; 50, which can still be downloaded here:

http://staff.jccc.edu/schmeer/mws/

No. 47&#039;s date is 1998; modified and re-released in 1999.  Technically, this isn&#039;t a creative work as much as it is a bad practical joke.

No. 48&#039;s date should be 1997.  Although authored in 1996, the stack was released the following year.

No. 49&#039; s creation date is 1994; modified and re-released in 1997.

No. 50&#039;s creation date is 1994; modified and re-released in 1997.


Publisher information for all four listing by Matthew Schmeer should be St. Louis, MO, Poetry Ink Productions.

Also, you should be on the lookout for a series of stacks created by John Freemyer, who created some fantastic interactive stories and unfolding multimedia projects during the mid 1990s.  I&#039;ll search my archives and see if I can pass along the info to you.</description>
		<content:encoded><![CDATA[<p>Cool project!  I was delighted to see my own works included, so I thought I&#8217;d give addittional infos on Nos. 47, 48, 49, &#038; 50, which can still be downloaded here:</p>
<p><a href="http://staff.jccc.edu/schmeer/mws/" rel="nofollow">http://staff.jccc.edu/schmeer/mws/</a></p>
<p>No. 47&#8217;s date is 1998; modified and re-released in 1999.  Technically, this isn&#8217;t a creative work as much as it is a bad practical joke.</p>
<p>No. 48&#8217;s date should be 1997.  Although authored in 1996, the stack was released the following year.</p>
<p>No. 49&#8242; s creation date is 1994; modified and re-released in 1997.</p>
<p>No. 50&#8217;s creation date is 1994; modified and re-released in 1997.</p>
<p>Publisher information for all four listing by Matthew Schmeer should be St. Louis, MO, Poetry Ink Productions.</p>
<p>Also, you should be on the lookout for a series of stacks created by John Freemyer, who created some fantastic interactive stories and unfolding multimedia projects during the mid 1990s.  I&#8217;ll search my archives and see if I can pass along the info to you.</p>
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		<title>By: nick</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-49658</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Mon, 02 May 2005 21:21:40 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-49658</guid>
		<description>Thanks, Diane, I&#039;ve added that one!</description>
		<content:encoded><![CDATA[<p>Thanks, Diane, I&#8217;ve added that one!</p>
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		<title>By: diane greco</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-49656</link>
		<dc:creator>diane greco</dc:creator>
		<pubDate>Mon, 02 May 2005 17:17:01 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-49656</guid>
		<description>One that&#039;s missing:

Burnett, Christopher. _Agents of Time_. 1994. 

I don&#039;t think it was ever published.</description>
		<content:encoded><![CDATA[<p>One that&#8217;s missing:</p>
<p>Burnett, Christopher. _Agents of Time_. 1994. </p>
<p>I don&#8217;t think it was ever published.</p>
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		<title>By: Stephen</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-48665</link>
		<dc:creator>Stephen</dc:creator>
		<pubDate>Thu, 28 Apr 2005 03:46:22 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-48665</guid>
		<description>I used hypercard to run a couple of Art Projects I did in Graduate School. My final exhibition was run on a Mac 660AV using HyperCard to randomly show a hundred images and words while a real time video image of a running clock was superimposed on top. The Stack also used a XCMD to create a multitrack audio loop that filled the exhibition hall with a collage of music and spoken words. 

I later used the same computer, this time on loan from Steve Wozniak to power 13 computer monitors that randomly showed words an phrases at a speed where things were just a blur of light. If you relaxed your eyes the words and phrases would appear.

I really miss Hypercard. RIP Hypercard, RIP.

Stephen</description>
		<content:encoded><![CDATA[<p>I used hypercard to run a couple of Art Projects I did in Graduate School. My final exhibition was run on a Mac 660AV using HyperCard to randomly show a hundred images and words while a real time video image of a running clock was superimposed on top. The Stack also used a XCMD to create a multitrack audio loop that filled the exhibition hall with a collage of music and spoken words. </p>
<p>I later used the same computer, this time on loan from Steve Wozniak to power 13 computer monitors that randomly showed words an phrases at a speed where things were just a blur of light. If you relaxed your eyes the words and phrases would appear.</p>
<p>I really miss Hypercard. RIP Hypercard, RIP.</p>
<p>Stephen</p>
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		<title>By: Stephen Ingram</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-48359</link>
		<dc:creator>Stephen Ingram</dc:creator>
		<pubDate>Tue, 26 Apr 2005 15:08:50 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-48359</guid>
		<description>This is a very good idea.  Some of my first programming was done in Hypercard.  I can vaguely remember typing commands like:
&lt;code&gt;
go stack short name of me
&lt;/code&gt;
I loved it when people left their stack code exposed and you could hold down a key (option?) and click on buttons to edit/examine their work.

If you could get access to the old AOL (it was originally just for Macs, remember?) Hypercard archive, this list would explode.  I wonder if they saved all that stuff?</description>
		<content:encoded><![CDATA[<p>This is a very good idea.  Some of my first programming was done in Hypercard.  I can vaguely remember typing commands like:<br />
<code><br />
go stack short name of me<br />
</code><br />
I loved it when people left their stack code exposed and you could hold down a key (option?) and click on buttons to edit/examine their work.</p>
<p>If you could get access to the old AOL (it was originally just for Macs, remember?) Hypercard archive, this list would explode.  I wonder if they saved all that stuff?</p>
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	<item>
		<title>By: ben vershbow</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-48350</link>
		<dc:creator>ben vershbow</dc:creator>
		<pubDate>Mon, 25 Apr 2005 20:44:32 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-48350</guid>
		<description>Thanks for getting this started! FYI, the &lt;a href=&quot;http://www.futureofthebook.org/discourse/exhibitions&quot;&gt;Institute for the Future of the Book&lt;/a&gt; currently exhibits selections from the Voyager Expanded Books and CD-ROM series. It&#039;s a little rough right now, but we&#039;ve made demos available for most of the featured titles.</description>
		<content:encoded><![CDATA[<p>Thanks for getting this started! FYI, the <a href="http://www.futureofthebook.org/discourse/exhibitions">Institute for the Future of the Book</a> currently exhibits selections from the Voyager Expanded Books and CD-ROM series. It&#8217;s a little rough right now, but we&#8217;ve made demos available for most of the featured titles.</p>
]]></content:encoded>
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	<item>
		<title>By: Adam</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-48348</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Mon, 25 Apr 2005 20:10:33 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-48348</guid>
		<description>I used HyperCard in middle school too! My fondest memory was creating a stack that I disguised as a folder called &quot;Games&quot; (by changing the icon.) When clicked, it would play a sound file of my voice (slowed down to disguise my identity) saying &quot;Disk erased. Thank you for using Disk Bomb&quot; and play an animation of a bomb exploding. I proceeded to put it on the desktop of a few computers in the middle school computer lab, and watched the fun from afar.</description>
		<content:encoded><![CDATA[<p>I used HyperCard in middle school too! My fondest memory was creating a stack that I disguised as a folder called &#8220;Games&#8221; (by changing the icon.) When clicked, it would play a sound file of my voice (slowed down to disguise my identity) saying &#8220;Disk erased. Thank you for using Disk Bomb&#8221; and play an animation of a bomb exploding. I proceeded to put it on the desktop of a few computers in the middle school computer lab, and watched the fun from afar.</p>
]]></content:encoded>
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	<item>
		<title>By: Jake</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-48026</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Mon, 25 Apr 2005 05:09:42 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-48026</guid>
		<description>Apparently HyperCard abuse wasn&#039;t solely confined to my Jr High :) I have many great memories tied to HyperCard, not surprisingly most of which involve hijacking existing stacks or creating games while in class. The only ones I solidly remember are my &quot;Putt Putt goes to the chop shop&quot; game, and, similar to your frog-poking one, a game by my friend in which you were supposed to try and unbutton a girls blouse, causing a large message to appear on the screen in hopes of getting the player in trouble.</description>
		<content:encoded><![CDATA[<p>Apparently HyperCard abuse wasn&#8217;t solely confined to my Jr High :) I have many great memories tied to HyperCard, not surprisingly most of which involve hijacking existing stacks or creating games while in class. The only ones I solidly remember are my &#8220;Putt Putt goes to the chop shop&#8221; game, and, similar to your frog-poking one, a game by my friend in which you were supposed to try and unbutton a girls blouse, causing a large message to appear on the screen in hopes of getting the player in trouble.</p>
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	<item>
		<title>By: Darius Kazemi</title>
		<link>http://grandtextauto.org/2005/04/24/hypercard-bibliography/comment-page-1/#comment-48023</link>
		<dc:creator>Darius Kazemi</dc:creator>
		<pubDate>Sun, 24 Apr 2005 17:01:41 +0000</pubDate>
		<guid isPermaLink="false">/?p=769#comment-48023</guid>
		<description>I miss Hypercard. It was part of the middle school curriculum where I grew up. While we were forced to make Hypercard stacks about how salt affects the conductivity of water, I, being a little computer whiz, would finish the assignment early and then make secret games. As I was 13 years old, these games would be gross-out vignettes. I remember one in particular where you would beat up a frog by clicking on him: I distinctly remember interpreting the &quot;hand&quot; mouse icon and thought it would be good for frog-poking.</description>
		<content:encoded><![CDATA[<p>I miss Hypercard. It was part of the middle school curriculum where I grew up. While we were forced to make Hypercard stacks about how salt affects the conductivity of water, I, being a little computer whiz, would finish the assignment early and then make secret games. As I was 13 years old, these games would be gross-out vignettes. I remember one in particular where you would beat up a frog by clicking on him: I distinctly remember interpreting the &#8220;hand&#8221; mouse icon and thought it would be good for frog-poking.</p>
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