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	<title>Comments on: Ludum Dare</title>
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	<link>http://grandtextauto.org/2005/04/14/ludum-dare/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: nick</title>
		<link>http://grandtextauto.org/2005/04/14/ludum-dare/comment-page-1/#comment-44436</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Fri, 15 Apr 2005 16:08:53 +0000</pubDate>
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		<description>Do they say of the winner, &quot;ludum habet&quot; (he/she&#039;s got game)?

The competition sounds pretty cool - and not too dissimilar from a long version of the &lt;a href=&quot;http://www.ifwiki.org/index.php/SpeedIF&quot;&gt;2-hour SpeedIF contests&lt;/a&gt; that we interactive fiction folks, setting aside the Direct X 8 hardware for a bit, sometimes do. I&#039;d be more interested in LD48 if they allowed small teams (2 or 3 people) to collaborate, though.</description>
		<content:encoded><![CDATA[<p>Do they say of the winner, &#8220;ludum habet&#8221; (he/she&#8217;s got game)?</p>
<p>The competition sounds pretty cool &#8211; and not too dissimilar from a long version of the <a href="http://www.ifwiki.org/index.php/SpeedIF">2-hour SpeedIF contests</a> that we interactive fiction folks, setting aside the Direct X 8 hardware for a bit, sometimes do. I&#8217;d be more interested in LD48 if they allowed small teams (2 or 3 people) to collaborate, though.</p>
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