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	<title>Comments on: Mystery House Taken Over</title>
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	<link>http://grandtextauto.org/2005/03/15/mystery-house-taken-over/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: Trapezo</title>
		<link>http://grandtextauto.org/2005/03/15/mystery-house-taken-over/comment-page-1/#comment-80927</link>
		<dc:creator>Trapezo</dc:creator>
		<pubDate>Mon, 06 Feb 2006 13:41:01 +0000</pubDate>
		<guid isPermaLink="false">/?p=717#comment-80927</guid>
		<description>Those Sierra antiquarians among you may wish to visit eBay and search for MYSTERY HOUSE GAME. A copy of the original MYSTERY HOUSE package, signed and inscribed by Ken and Roberta Williams, has just appeared there.</description>
		<content:encoded><![CDATA[<p>Those Sierra antiquarians among you may wish to visit eBay and search for MYSTERY HOUSE GAME. A copy of the original MYSTERY HOUSE package, signed and inscribed by Ken and Roberta Williams, has just appeared there.</p>
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		<title>By: nick</title>
		<link>http://grandtextauto.org/2005/03/15/mystery-house-taken-over/comment-page-1/#comment-80796</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Thu, 02 Feb 2006 17:28:16 +0000</pubDate>
		<guid isPermaLink="false">/?p=717#comment-80796</guid>
		<description>I should have mentioned this earlier, but better late than never: Jess Knoch, as part of the Non-Comp Review Project 2005, admirably took on the work of &lt;a href=&quot;http://www.gregboettcher.com/games/reviews/noncomp2005/mhto.htm&quot; rel=&quot;nofollow&quot;&gt;reviewing the entire Mystery House Taken Over project,&lt;/a&gt; playing everything and mentioning at least a bit about each piece.</description>
		<content:encoded><![CDATA[<p>I should have mentioned this earlier, but better late than never: Jess Knoch, as part of the Non-Comp Review Project 2005, admirably took on the work of <a href="http://www.gregboettcher.com/games/reviews/noncomp2005/mhto.htm" rel="nofollow">reviewing the entire Mystery House Taken Over project,</a> playing everything and mentioning at least a bit about each piece.</p>
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		<title>By: nick</title>
		<link>http://grandtextauto.org/2005/03/15/mystery-house-taken-over/comment-page-1/#comment-35064</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Mon, 21 Mar 2005 19:37:18 +0000</pubDate>
		<guid isPermaLink="false">/?p=717#comment-35064</guid>
		<description>An update: &lt;i&gt;All&lt;/i&gt; games are now available for online play, thanks to Jon Alfred Zeppieri (the author of Zag) and the magic of Java Web Start.    
          
When you download a file now, it will be sent as mhto-##-Author-Name.blb or mhto-##-Author-Name.z*, so the files will be easier to identify than they used to be.

And hopefully the instructions are now a bit more clear for those not familiar with IF.</description>
		<content:encoded><![CDATA[<p>An update: <i>All</i> games are now available for online play, thanks to Jon Alfred Zeppieri (the author of Zag) and the magic of Java Web Start.    </p>
<p>When you download a file now, it will be sent as mhto-##-Author-Name.blb or mhto-##-Author-Name.z*, so the files will be easier to identify than they used to be.</p>
<p>And hopefully the instructions are now a bit more clear for those not familiar with IF.</p>
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		<title>By: nick</title>
		<link>http://grandtextauto.org/2005/03/15/mystery-house-taken-over/comment-page-1/#comment-33853</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Thu, 17 Mar 2005 19:16:28 +0000</pubDate>
		<guid isPermaLink="false">/?p=717#comment-33853</guid>
		<description>I would love to reach them but their email addresses are (wisely, no doubt) not easily found on the Web. While thinking again of how to contact them, I realized that I should definitely get in touch with the folks at &lt;a href=&quot;http://www.sierraplanet.com/mainsite/index2.html&quot;&gt;Sierra Planet,&lt;/a&gt; both because they might be able to pass the message along and because they might like to know about the project. We&#039;ll see if the news can reach Roberta and Ken this way...</description>
		<content:encoded><![CDATA[<p>I would love to reach them but their email addresses are (wisely, no doubt) not easily found on the Web. While thinking again of how to contact them, I realized that I should definitely get in touch with the folks at <a href="http://www.sierraplanet.com/mainsite/index2.html">Sierra Planet,</a> both because they might be able to pass the message along and because they might like to know about the project. We&#8217;ll see if the news can reach Roberta and Ken this way&#8230;</p>
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		<title>By: andrew</title>
		<link>http://grandtextauto.org/2005/03/15/mystery-house-taken-over/comment-page-1/#comment-33852</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Thu, 17 Mar 2005 18:43:05 +0000</pubDate>
		<guid isPermaLink="false">/?p=717#comment-33852</guid>
		<description>This project seems super-cool.  I&#039;m looking forward to checking out all the pieces when I have some free time!

Have Ken and Roberta Williams (the original creators 25 years ago) found out about it, and if so, any reaction from them?</description>
		<content:encoded><![CDATA[<p>This project seems super-cool.  I&#8217;m looking forward to checking out all the pieces when I have some free time!</p>
<p>Have Ken and Roberta Williams (the original creators 25 years ago) found out about it, and if so, any reaction from them?</p>
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		<title>By: josh g.</title>
		<link>http://grandtextauto.org/2005/03/15/mystery-house-taken-over/comment-page-1/#comment-33453</link>
		<dc:creator>josh g.</dc:creator>
		<pubDate>Wed, 16 Mar 2005 06:09:22 +0000</pubDate>
		<guid isPermaLink="false">/?p=717#comment-33453</guid>
		<description>Having grown up on Sierra games but never having played Mystery House, this is just plain excellent.  There&#039;s something wonderfully ironic in enjoying the results of the effort the MHTO team put into remaking this classic ... and then seeing it all completely violated by the l33t-h4X0r3D version.  I laughed very hard.  (Then I played Dan&#039;s version, and laughed more.  Then I played Michael&#039;s version and started seeing aphids everywhere.)</description>
		<content:encoded><![CDATA[<p>Having grown up on Sierra games but never having played Mystery House, this is just plain excellent.  There&#8217;s something wonderfully ironic in enjoying the results of the effort the MHTO team put into remaking this classic &#8230; and then seeing it all completely violated by the l33t-h4X0r3D version.  I laughed very hard.  (Then I played Dan&#8217;s version, and laughed more.  Then I played Michael&#8217;s version and started seeing aphids everywhere.)</p>
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		<title>By: noah</title>
		<link>http://grandtextauto.org/2005/03/15/mystery-house-taken-over/comment-page-1/#comment-33445</link>
		<dc:creator>noah</dc:creator>
		<pubDate>Tue, 15 Mar 2005 19:08:53 +0000</pubDate>
		<guid isPermaLink="false">/?p=717#comment-33445</guid>
		<description>Looks great. Congratulations, Nick &amp; co!</description>
		<content:encoded><![CDATA[<p>Looks great. Congratulations, Nick &#038; co!</p>
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