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	<title>Comments on: Hapland</title>
	<atom:link href="http://grandtextauto.org/2005/02/27/hapland/feed/" rel="self" type="application/rss+xml" />
	<link>http://grandtextauto.org/2005/02/27/hapland/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<item>
		<title>By: haibara</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-341354</link>
		<dc:creator>haibara</dc:creator>
		<pubDate>Fri, 07 Nov 2008 13:36:01 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-341354</guid>
		<description>dear michael,
hapland 3,
i can&#039;t activate the ufo.
i&#039;ve raed ur answer but i don&#039;t understand it</description>
		<content:encoded><![CDATA[<p>dear michael,<br />
hapland 3,<br />
i can&#8217;t activate the ufo.<br />
i&#8217;ve raed ur answer but i don&#8217;t understand it</p>
]]></content:encoded>
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	<item>
		<title>By: Helper B&#62;</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-86011</link>
		<dc:creator>Helper B&#62;</dc:creator>
		<pubDate>Tue, 20 Jun 2006 00:58:01 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-86011</guid>
		<description>Danieal San, Right before he gets to the boe, click the box,</description>
		<content:encoded><![CDATA[<p>Danieal San, Right before he gets to the boe, click the box,</p>
]]></content:encoded>
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		<title>By: Michael</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-83991</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sun, 21 May 2006 09:33:27 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-83991</guid>
		<description>Hapland two solution

Click the lollipop sign with the red dot to flip it to a green arrow. 
To the right of the sign, open the lid. 
Click the yellow arrow under the sign to glow it, the man will walk right and fall between the two boxes. 
Click the sign again to turn it back to the red dot. 
Click the box on the right with the pink lid, a grenade will roll out. 
As soon as the exclamation sign appears over the man&#039;s head, click the yellow arrow. This will cause a puff of air to come out of the sign with the red dot, and blow the grenade over to the house. This will blow open the door, and also destroy the arrow over the door. 
Click the pink lid over the box on the right three times, it will fall on an angle. 
Click the man, he will climb over the box and run into the house. 
Underground, click the switch that turns on the &#039;turbine&#039;. There is a left and right arrow on the turbine, click the right one, it will start spinning. 
Now, go and click on the green staircase on the right, the stairs should roll to the right. 
On the left, turn on the light by the bird, then click the light itself so it shines on the cannon balls. 
Click the bird, It&#039;ll pick up a cannon ball and begin flying to the right. As it approaches the first cloud, click the cloud and that&#039;ll cause the ball to drop on the &#039;electric fence&#039; and blow it up. 
The bird will return to his perch. Click the bird again, get another cannon ball, and this time click the second cloud just as the bird approaches. It&#039;ll drop the cannon ball into the catapult. 
Now, ring the doorbell on the house, the man will come out and climb to the catapult lever. 
This part requires timing. A)Click the left cloud once, it will squirt ... B) Now, click it a second time it will explode. You need to VERY QUICKLY go and click the catapult&#039;s lever. The cannon ball will be launched hitting the banner and burning it up. It will also continue through and explode the mine in the castle.

Click the sign and turn it back to a green arrow.

Click the yellow arrow under the sign, the man will run back into the house.

At the castle, click the man all the way at the top. He will walk forward and drop two levels.

This part requires three quick clicks, so read first then do. 1. Click the lid on the top left of the castle, a man and a moth will pop out. When the moth makes his first &#039;orbit&#039; around the man&#039;s head, 2. click the little gray box on the dividing wall (There&#039;s a little arrow there pointing it out.) This will suck the moth through and distract the second man near the lever. Finally 3. Click the man on the lowest level (near the fisherman) and he will move over near the lever on the left. 
Now click the man on the second level, he will pull a lever that will cause the suspended box to fall. A fish will pop out of the box and land on the trap door at the lower level. 
Click the man on the same level as the box, he will pull a lever, the trap door will open and the fish will fall into the water.

Now, click the man who had earlier popped out of the lid. He will fall all the way to the bottom level. 
Below where the man is standing is an arrow pointing left, click it to turn to the right. 
Click the man at the lever, he will start the current in the water going right. The fish will be carried to the right, and get caught in the fisherman&#039;s hook. 
Click the man again to stop the current. 
Click the fisherman, he&#039;ll reel in the fish, and then spring off his pole and go up to the top of the castle. 
Click the fisherman again, he&#039;ll go into the top door and light the upper torch. 
Click the window on the house, the man inside will slam it shut and cause the &#039;snot&#039; to fall. 
Click the man at the bottom level again to start a current in the water towards the right.

Click the &#039;snot&#039;, he&#039;ll move to the left, eat the first box, then jump in the water and destroy the mine. 
Click the man at the bottom again, to stop the water current

Click the switch of the underground turbine to start it, then click the left arrow of it, to make it spin to the left. 
Click the stairs near the house, they&#039;ll roll all the way to the left. 
(This part requires several clicks, read first then do...) 1. Ring the doorbell. The man will come out. 2. As soon as the man gets on top of the box, click the box and he&#039;ll fall in. As soon as he falls in, he&#039;ll emerge riding in a car that goes into the water. 3. Click the underwater gate before the car gets there. The car will continue through, and the man will grab the stairs after the gate and pull himself up, climb the stairs and light the bottom torch. 
Finally click the two torches under the ground near the turbine to light up the whole Hapland.</description>
		<content:encoded><![CDATA[<p>Hapland two solution</p>
<p>Click the lollipop sign with the red dot to flip it to a green arrow.<br />
To the right of the sign, open the lid.<br />
Click the yellow arrow under the sign to glow it, the man will walk right and fall between the two boxes.<br />
Click the sign again to turn it back to the red dot.<br />
Click the box on the right with the pink lid, a grenade will roll out.<br />
As soon as the exclamation sign appears over the man&#8217;s head, click the yellow arrow. This will cause a puff of air to come out of the sign with the red dot, and blow the grenade over to the house. This will blow open the door, and also destroy the arrow over the door.<br />
Click the pink lid over the box on the right three times, it will fall on an angle.<br />
Click the man, he will climb over the box and run into the house.<br />
Underground, click the switch that turns on the &#8216;turbine&#8217;. There is a left and right arrow on the turbine, click the right one, it will start spinning.<br />
Now, go and click on the green staircase on the right, the stairs should roll to the right.<br />
On the left, turn on the light by the bird, then click the light itself so it shines on the cannon balls.<br />
Click the bird, It&#8217;ll pick up a cannon ball and begin flying to the right. As it approaches the first cloud, click the cloud and that&#8217;ll cause the ball to drop on the &#8216;electric fence&#8217; and blow it up.<br />
The bird will return to his perch. Click the bird again, get another cannon ball, and this time click the second cloud just as the bird approaches. It&#8217;ll drop the cannon ball into the catapult.<br />
Now, ring the doorbell on the house, the man will come out and climb to the catapult lever.<br />
This part requires timing. A)Click the left cloud once, it will squirt &#8230; B) Now, click it a second time it will explode. You need to VERY QUICKLY go and click the catapult&#8217;s lever. The cannon ball will be launched hitting the banner and burning it up. It will also continue through and explode the mine in the castle.</p>
<p>Click the sign and turn it back to a green arrow.</p>
<p>Click the yellow arrow under the sign, the man will run back into the house.</p>
<p>At the castle, click the man all the way at the top. He will walk forward and drop two levels.</p>
<p>This part requires three quick clicks, so read first then do. 1. Click the lid on the top left of the castle, a man and a moth will pop out. When the moth makes his first &#8216;orbit&#8217; around the man&#8217;s head, 2. click the little gray box on the dividing wall (There&#8217;s a little arrow there pointing it out.) This will suck the moth through and distract the second man near the lever. Finally 3. Click the man on the lowest level (near the fisherman) and he will move over near the lever on the left.<br />
Now click the man on the second level, he will pull a lever that will cause the suspended box to fall. A fish will pop out of the box and land on the trap door at the lower level.<br />
Click the man on the same level as the box, he will pull a lever, the trap door will open and the fish will fall into the water.</p>
<p>Now, click the man who had earlier popped out of the lid. He will fall all the way to the bottom level.<br />
Below where the man is standing is an arrow pointing left, click it to turn to the right.<br />
Click the man at the lever, he will start the current in the water going right. The fish will be carried to the right, and get caught in the fisherman&#8217;s hook.<br />
Click the man again to stop the current.<br />
Click the fisherman, he&#8217;ll reel in the fish, and then spring off his pole and go up to the top of the castle.<br />
Click the fisherman again, he&#8217;ll go into the top door and light the upper torch.<br />
Click the window on the house, the man inside will slam it shut and cause the &#8217;snot&#8217; to fall.<br />
Click the man at the bottom level again to start a current in the water towards the right.</p>
<p>Click the &#8217;snot&#8217;, he&#8217;ll move to the left, eat the first box, then jump in the water and destroy the mine.<br />
Click the man at the bottom again, to stop the water current</p>
<p>Click the switch of the underground turbine to start it, then click the left arrow of it, to make it spin to the left.<br />
Click the stairs near the house, they&#8217;ll roll all the way to the left.<br />
(This part requires several clicks, read first then do&#8230;) 1. Ring the doorbell. The man will come out. 2. As soon as the man gets on top of the box, click the box and he&#8217;ll fall in. As soon as he falls in, he&#8217;ll emerge riding in a car that goes into the water. 3. Click the underwater gate before the car gets there. The car will continue through, and the man will grab the stairs after the gate and pull himself up, climb the stairs and light the bottom torch.<br />
Finally click the two torches under the ground near the turbine to light up the whole Hapland.</p>
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		<title>By: andrew</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-83180</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Sun, 16 Apr 2006 05:40:40 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-83180</guid>
		<description>how weird, I had the same dream last night!</description>
		<content:encoded><![CDATA[<p>how weird, I had the same dream last night!</p>
]]></content:encoded>
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	<item>
		<title>By: the same guy from the last message</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-83179</link>
		<dc:creator>the same guy from the last message</dc:creator>
		<pubDate>Sun, 16 Apr 2006 05:06:36 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-83179</guid>
		<description>HapLand 3

1: Click on guy next to carrot to move to the right.
2: Click on carrot so he eats it, but right before he eats it, click the platform on top of the crate.
3: Click the 2 flys so they dont take the carrot away
4: Click on leverman till another carrot comes out.
5: Make the guy eat the carrot
6: Click the leverman till an arrow comes out, also move arrow at the right face -&gt;
7: Click the right flap of the crate so it comes down.
8: Click on the arrow so the guy goes down.
9: Activate both UFO pads, and Click on the UFO, right when the UFO is about to abduct the guy, click on the little yellow button on the right side of the crate. The guy will walk into the house.
10: Ring the door bell after he flushes the toilet. when he comes out, click him again to go back up.
11: Click him so he goes to the left.
12: Click the leverman so a shield comes out.
13: Click on the switch next to the green arrow and click on the lever man.
14: Click bend the tube
15: (this is pretty hard and you might miss) Click on the UFO, and when it goes off screen, click the shield, and the leverman, and he will shoot a thing that hits the shield and hits the UFO.  Little frost things come out so wait till they freeze the water.
16: click shield and shoot lever man so it goes into the basket. Do this 2 times (I learned my lesson the hard way)
17: Turn on the light at the left.
18: Activate the gage in the middle of the crate, and press the yellow button on the left.
19: Click the little button ext to the green arrow again, and click on leverman till a bomb comes out, and click on the bomb the Guy on should be on the left). This will melt the Ice.
20: Click on the spider web on the top left hand corner.
21: Click on the window on the tree.
22: Click on the Spider and bird at the same time. (not actually the same time but pretty close to it)
23: the Bird will shoot a lazer that brings down a ladder, also the extra weight from the carrot makes the basket fall into the water and crack the tunnel draining the water.
24: Click the button next to the green arrow again, and click the leverman (he should go down to the bottom of the lake).
25: Click the Leaves at the top right corner. A fruit will come out and break the UFO pad.
26: Ring the bell and close the door when the mechanic comes out.
27: click on him again, he will climb the tree, click again, burn the vine, click again, come down.
28: click on the arrow that is facing up until it faces -&gt;.
29: open the box crate at the bottom right, and open the hatch next to the repaired UFO Pad, and Bathroom house. (it should be gray).
30: Click on the mechanic so he falles down.
31: (This is all about the timing and ill warn yu before you do it) Click on the Mechanic so he goes in the box, comes out with a cart, and when hes under the slug looking thing, press it so the little orange ball goes in the cart, and when hes at the hill edge were he goes all slow, quickly click on the lever man at the lake. A green ball thing comes out from the top so you have to time that. then, the cart turns into a monster and the mechanic does stuff and a red &quot;Do not press&quot; button.
If you press it, the guy in the tunnel will die (it doesnt really matter, but that wasted alot of my time because i thought i lost, lol). If you dont kill him it doesnt matter. Click on the little gage at the bottom right corner, and press the button. yay you did it!!



(Phew that took alot of time just typing that...)</description>
		<content:encoded><![CDATA[<p>HapLand 3</p>
<p>1: Click on guy next to carrot to move to the right.<br />
2: Click on carrot so he eats it, but right before he eats it, click the platform on top of the crate.<br />
3: Click the 2 flys so they dont take the carrot away<br />
4: Click on leverman till another carrot comes out.<br />
5: Make the guy eat the carrot<br />
6: Click the leverman till an arrow comes out, also move arrow at the right face -&gt;<br />
7: Click the right flap of the crate so it comes down.<br />
8: Click on the arrow so the guy goes down.<br />
9: Activate both UFO pads, and Click on the UFO, right when the UFO is about to abduct the guy, click on the little yellow button on the right side of the crate. The guy will walk into the house.<br />
10: Ring the door bell after he flushes the toilet. when he comes out, click him again to go back up.<br />
11: Click him so he goes to the left.<br />
12: Click the leverman so a shield comes out.<br />
13: Click on the switch next to the green arrow and click on the lever man.<br />
14: Click bend the tube<br />
15: (this is pretty hard and you might miss) Click on the UFO, and when it goes off screen, click the shield, and the leverman, and he will shoot a thing that hits the shield and hits the UFO.  Little frost things come out so wait till they freeze the water.<br />
16: click shield and shoot lever man so it goes into the basket. Do this 2 times (I learned my lesson the hard way)<br />
17: Turn on the light at the left.<br />
18: Activate the gage in the middle of the crate, and press the yellow button on the left.<br />
19: Click the little button ext to the green arrow again, and click on leverman till a bomb comes out, and click on the bomb the Guy on should be on the left). This will melt the Ice.<br />
20: Click on the spider web on the top left hand corner.<br />
21: Click on the window on the tree.<br />
22: Click on the Spider and bird at the same time. (not actually the same time but pretty close to it)<br />
23: the Bird will shoot a lazer that brings down a ladder, also the extra weight from the carrot makes the basket fall into the water and crack the tunnel draining the water.<br />
24: Click the button next to the green arrow again, and click the leverman (he should go down to the bottom of the lake).<br />
25: Click the Leaves at the top right corner. A fruit will come out and break the UFO pad.<br />
26: Ring the bell and close the door when the mechanic comes out.<br />
27: click on him again, he will climb the tree, click again, burn the vine, click again, come down.<br />
28: click on the arrow that is facing up until it faces -&gt;.<br />
29: open the box crate at the bottom right, and open the hatch next to the repaired UFO Pad, and Bathroom house. (it should be gray).<br />
30: Click on the mechanic so he falles down.<br />
31: (This is all about the timing and ill warn yu before you do it) Click on the Mechanic so he goes in the box, comes out with a cart, and when hes under the slug looking thing, press it so the little orange ball goes in the cart, and when hes at the hill edge were he goes all slow, quickly click on the lever man at the lake. A green ball thing comes out from the top so you have to time that. then, the cart turns into a monster and the mechanic does stuff and a red &#8220;Do not press&#8221; button.<br />
If you press it, the guy in the tunnel will die (it doesnt really matter, but that wasted alot of my time because i thought i lost, lol). If you dont kill him it doesnt matter. Click on the little gage at the bottom right corner, and press the button. yay you did it!!</p>
<p>(Phew that took alot of time just typing that&#8230;)</p>
]]></content:encoded>
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		<title>By: the same guy from the last message</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-83177</link>
		<dc:creator>the same guy from the last message</dc:creator>
		<pubDate>Sun, 16 Apr 2006 04:36:22 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-83177</guid>
		<description>Hey i figured it out...  that took me forever. the ufo stumped me for a while, also the mechanic...
who ever created the game... keep at it!</description>
		<content:encoded><![CDATA[<p>Hey i figured it out&#8230;  that took me forever. the ufo stumped me for a while, also the mechanic&#8230;<br />
who ever created the game&#8230; keep at it!</p>
]]></content:encoded>
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		<title>By: just some guy</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-83172</link>
		<dc:creator>just some guy</dc:creator>
		<pubDate>Sun, 16 Apr 2006 00:30:01 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-83172</guid>
		<description>so im doing hapland 3, and i dont really know what that slug thing is that blows up the orange balls.  its not that confusing, just has a bunch of random stuff that throw me off track.  i need a little help here...</description>
		<content:encoded><![CDATA[<p>so im doing hapland 3, and i dont really know what that slug thing is that blows up the orange balls.  its not that confusing, just has a bunch of random stuff that throw me off track.  i need a little help here&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phillip</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-83024</link>
		<dc:creator>Phillip</dc:creator>
		<pubDate>Fri, 07 Apr 2006 02:14:06 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-83024</guid>
		<description>Click the post with the red dot so turns to a green arrow. Open the trapdoor (which is next to the post) then click the yellow arrow to move the stickman. He falls through the trapdoor and is in between two crates. Click the post to turn the green arrow back to a red dot.

The next part requires some timing (there is a lot of it in this game!) Click the crate with the yellow sticker on. A bomb rolls out which is picked up by the stickman. Count one second and when the stickman has an explaination mark above his head, click the yellow arrow. This blows the bomb to right and blows off the door of the house. (The arrow next to the house is destroyed. It can be saved if you&#039;ve got some good timing and reflexes, but this isn&#039;t required.) Click the pink slab three times. Then click the stickman. He&#039;ll walk into the house on the right.

Click the underground switch. Press the blue, right arrow which rotates a wheel under the stairs. Clicking the stairs moves them to the right. Press the doorbell and the stickman will climb up to a lever.

Click the switch next to the castle at the top left of the screen. Click the light so it focuses on three canonballs. A little bit of timing is now required. Click the bird which&#039;ll pick up a cannonball. As it is approaching the first cloud click the cloud. This&#039;ll make the bird drop the cannonball onto the aerials, causing them to shortcircuit and explode. BOOM. Click on the first cloud for a second time. Repeat the bird/cannonball routine for the second cloud. This places the cannonball into a catapult contraption.

More timing required on the next part... Click the first cloud, this will cause it to explode. As soon as possible click the stickman next to the catapult. This fires the cannonball through the burning cloud, causing it to set alight. This firery cannonball burns the flag, bounces around a little and explodes the mine which is indoors.

Now, turn your attention to the stickmen on the left. Click the top stickman who will walk (and fall) down the stairs. Some more timing is required here... Ready? Open the trapdoor on the top left, press the fan (purple thing in the middle column) when the moth is inline with it. This&#039;ll cause the moth to fly through the fan. As it&#039;s distracting the stickman by the lever click the stickman who has just fallen down the stairs. He&#039;ll now walk safely under the crate.

Click the stickman on the far left. He falls down to the bottom level and stands by a lever. Switch the arrow below so it&#039;s pointing to the right, and click the stickman. This&#039;ll cause a wave machine effect on the water. Click the middle stickman to open the trapdoor. The next part requires some more timing... ready? OK, click the top stickman so the crate drops. A fish will fall out. When the fish is level with the bottom step click the underwater wooden spike.

Turn off the wave generator by clicking on the stickman in the bottom left. Click the stickman holding the fishing rod. He will winde in his catch, eat it and spring up to the top of the castle. Click him again to make in enter the top door. This lights up the first torch. Click the switch underneath the lit torch to complete this part of the circuit.

Back to the right hand side. Click post so the green arrow is displayed, and then click the yellow arrow which is underneath. This will send the stickman back into the house. Open the window. The stickman slames the window which&#039;ll cause the blob to fall down to the ground. Turn the wave machine back on, so the waves are travelling to the right. Click the blob. It will consume the first crate and jump over the second. It will slide down the hill and explode on the underwater mine.

Final stage now. Click the little left blue arrow (underground) then click the stairs making them move next to the remaining crate. This requires some timing. Ring the doorbell. The stickman will come out. When the stickman reaches the top of the stairs click the crate it&#039;s next to. The stickman jumps into a jeep and drives out the other side. When the jeep is near the bottom of the pond click wooden spike, allowing it to pass. The stickman will climb out, up the stairs and into the door. This lights the second torch.

click the switch underneath the second lit torch and the portal is open. 10/10! Well done, you&#039;ve successfully read what I typed</description>
		<content:encoded><![CDATA[<p>Click the post with the red dot so turns to a green arrow. Open the trapdoor (which is next to the post) then click the yellow arrow to move the stickman. He falls through the trapdoor and is in between two crates. Click the post to turn the green arrow back to a red dot.</p>
<p>The next part requires some timing (there is a lot of it in this game!) Click the crate with the yellow sticker on. A bomb rolls out which is picked up by the stickman. Count one second and when the stickman has an explaination mark above his head, click the yellow arrow. This blows the bomb to right and blows off the door of the house. (The arrow next to the house is destroyed. It can be saved if you&#8217;ve got some good timing and reflexes, but this isn&#8217;t required.) Click the pink slab three times. Then click the stickman. He&#8217;ll walk into the house on the right.</p>
<p>Click the underground switch. Press the blue, right arrow which rotates a wheel under the stairs. Clicking the stairs moves them to the right. Press the doorbell and the stickman will climb up to a lever.</p>
<p>Click the switch next to the castle at the top left of the screen. Click the light so it focuses on three canonballs. A little bit of timing is now required. Click the bird which&#8217;ll pick up a cannonball. As it is approaching the first cloud click the cloud. This&#8217;ll make the bird drop the cannonball onto the aerials, causing them to shortcircuit and explode. BOOM. Click on the first cloud for a second time. Repeat the bird/cannonball routine for the second cloud. This places the cannonball into a catapult contraption.</p>
<p>More timing required on the next part&#8230; Click the first cloud, this will cause it to explode. As soon as possible click the stickman next to the catapult. This fires the cannonball through the burning cloud, causing it to set alight. This firery cannonball burns the flag, bounces around a little and explodes the mine which is indoors.</p>
<p>Now, turn your attention to the stickmen on the left. Click the top stickman who will walk (and fall) down the stairs. Some more timing is required here&#8230; Ready? Open the trapdoor on the top left, press the fan (purple thing in the middle column) when the moth is inline with it. This&#8217;ll cause the moth to fly through the fan. As it&#8217;s distracting the stickman by the lever click the stickman who has just fallen down the stairs. He&#8217;ll now walk safely under the crate.</p>
<p>Click the stickman on the far left. He falls down to the bottom level and stands by a lever. Switch the arrow below so it&#8217;s pointing to the right, and click the stickman. This&#8217;ll cause a wave machine effect on the water. Click the middle stickman to open the trapdoor. The next part requires some more timing&#8230; ready? OK, click the top stickman so the crate drops. A fish will fall out. When the fish is level with the bottom step click the underwater wooden spike.</p>
<p>Turn off the wave generator by clicking on the stickman in the bottom left. Click the stickman holding the fishing rod. He will winde in his catch, eat it and spring up to the top of the castle. Click him again to make in enter the top door. This lights up the first torch. Click the switch underneath the lit torch to complete this part of the circuit.</p>
<p>Back to the right hand side. Click post so the green arrow is displayed, and then click the yellow arrow which is underneath. This will send the stickman back into the house. Open the window. The stickman slames the window which&#8217;ll cause the blob to fall down to the ground. Turn the wave machine back on, so the waves are travelling to the right. Click the blob. It will consume the first crate and jump over the second. It will slide down the hill and explode on the underwater mine.</p>
<p>Final stage now. Click the little left blue arrow (underground) then click the stairs making them move next to the remaining crate. This requires some timing. Ring the doorbell. The stickman will come out. When the stickman reaches the top of the stairs click the crate it&#8217;s next to. The stickman jumps into a jeep and drives out the other side. When the jeep is near the bottom of the pond click wooden spike, allowing it to pass. The stickman will climb out, up the stairs and into the door. This lights the second torch.</p>
<p>click the switch underneath the second lit torch and the portal is open. 10/10! Well done, you&#8217;ve successfully read what I typed</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: josh</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-82965</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Sat, 01 Apr 2006 16:19:52 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-82965</guid>
		<description>there is a hapland 3 on this webby www.foon.co.uk try and complete that then write a walkthrough</description>
		<content:encoded><![CDATA[<p>there is a hapland 3 on this webby <a href="http://www.foon.co.uk" rel="nofollow">http://www.foon.co.uk</a> try and complete that then write a walkthrough</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-81309</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 12 Feb 2006 03:09:24 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-81309</guid>
		<description>I CAN GET ONE TORCH TO LIGHT PRETTY EASY, THE ONLY PROBLEM IS THAT I DONT HAVE ANY CLUE AT ALL OR ANY WAY TO GET THE SECOND TORCH LIT</description>
		<content:encoded><![CDATA[<p>I CAN GET ONE TORCH TO LIGHT PRETTY EASY, THE ONLY PROBLEM IS THAT I DONT HAVE ANY CLUE AT ALL OR ANY WAY TO GET THE SECOND TORCH LIT</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sportee#1</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-80748</link>
		<dc:creator>Sportee#1</dc:creator>
		<pubDate>Wed, 01 Feb 2006 01:03:52 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-80748</guid>
		<description>LOL I finished both i figured it out after playing for an hour everyday for like a month!!!! But it was fun NO hints from me but click on EVERYTHING!!!!! it works... thats what I did someone reply to me Im lonley now..... anyway reply to me and ill give u hints... Im glad i found this site... G2G bye!</description>
		<content:encoded><![CDATA[<p>LOL I finished both i figured it out after playing for an hour everyday for like a month!!!! But it was fun NO hints from me but click on EVERYTHING!!!!! it works&#8230; thats what I did someone reply to me Im lonley now&#8230;.. anyway reply to me and ill give u hints&#8230; Im glad i found this site&#8230; G2G bye!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jelle</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-79715</link>
		<dc:creator>Jelle</dc:creator>
		<pubDate>Tue, 10 Jan 2006 16:14:22 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-79715</guid>
		<description>How you finist hapland 1?????????</description>
		<content:encoded><![CDATA[<p>How you finist hapland 1?????????</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick H.</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-78184</link>
		<dc:creator>Nick H.</dc:creator>
		<pubDate>Thu, 15 Dec 2005 20:24:58 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-78184</guid>
		<description>Click the post with the red dot so turns to a green arrow. Open the trapdoor (which is next to the post) then click the yellow arrow to move the stickman. He falls through the trapdoor and is in between two crates. Click the post to turn the green arrow back to a red dot.

The next part requires some timing (there is a lot of it in this game!) Click the crate with the yellow sticker on. A bomb rolls out which is picked up by the stickman. Count one second and when the stickman has an explaination mark above his head, click the yellow arrow. This blows the bomb to right and blows off the door of the house. (The arrow next to the house is destroyed. It can be saved if you&#039;ve got some good timing and reflexes, but this isn&#039;t required.) Click the pink slab three times. Then click the stickman. He&#039;ll walk into the house on the right.

Click the underground switch. Press the blue, right arrow which rotates a wheel under the stairs. Clicking the stairs moves them to the right. Press the doorbell and the stickman will climb up to a lever.

Click the switch next to the castle at the top left of the screen. Click the light so it focuses on three canonballs. A little bit of timing is now required. Click the bird which&#039;ll pick up a cannonball. As it is approaching the first cloud click the cloud. This&#039;ll make the bird drop the cannonball onto the aerials, causing them to shortcircuit and explode. BOOM. Click on the first cloud for a second time. Repeat the bird/cannonball routine for the second cloud. This places the cannonball into a catapult contraption.

More timing required on the next part... Click the first cloud, this will cause it to explode. As soon as possible click the stickman next to the catapult. This fires the cannonball through the burning cloud, causing it to set alight. This firery cannonball burns the flag, bounces around a little and explodes the mine which is indoors.

Now, turn your attention to the stickmen on the left. Click the top stickman who will walk (and fall) down the stairs. Some more timing is required here... Ready? Open the trapdoor on the top left, press the fan (purple thing in the middle column) when the moth is inline with it. This&#039;ll cause the moth to fly through the fan. As it&#039;s distracting the stickman by the lever click the stickman who has just fallen down the stairs. He&#039;ll now walk safely under the crate.

Click the stickman on the far left. He falls down to the bottom level and stands by a lever. Switch the arrow below so it&#039;s pointing to the right, and click the stickman. This&#039;ll cause a wave machine effect on the water. Click the middle stickman to open the trapdoor. The next part requires some more timing... ready? OK, click the top stickman so the crate drops. A fish will fall out. When the fish is level with the bottom step click the underwater wooden spike.

Turn off the wave generator by clicking on the stickman in the bottom left. Click the stickman holding the fishing rod. He will winde in his catch, eat it and spring up to the top of the castle. Click him again to make in enter the top door. This lights up the first torch. Click the switch underneath the lit torch to complete this part of the circuit.

Back to the right hand side. Click post so the green arrow is displayed, and then click the yellow arrow which is underneath. This will send the stickman back into the house. Open the window. The stickman slames the window which&#039;ll cause the blob to fall down to the ground. Turn the wave machine back on, so the waves are travelling to the right. Click the blob. It will consume the first crate and jump over the second. It will slide down the hill and explode on the underwater mine.

Final stage now. Click the little left blue arrow (underground) then click the stairs making them move next to the remaining crate. This requires some timing. Ring the doorbell. The stickman will come out. When the stickman reaches the top of the stairs click the crate it&#039;s next to. The stickman jumps into a jeep and drives out the other side. When the jeep is near the bottom of the pond click wooden spike, allowing it to pass. The stickman will climb out, up the stairs and into the door. This lights the second torch.

click the switch underneath the second lit torch and the portal is openhahahhahahahahahahahahhahahahahahahahha</description>
		<content:encoded><![CDATA[<p>Click the post with the red dot so turns to a green arrow. Open the trapdoor (which is next to the post) then click the yellow arrow to move the stickman. He falls through the trapdoor and is in between two crates. Click the post to turn the green arrow back to a red dot.</p>
<p>The next part requires some timing (there is a lot of it in this game!) Click the crate with the yellow sticker on. A bomb rolls out which is picked up by the stickman. Count one second and when the stickman has an explaination mark above his head, click the yellow arrow. This blows the bomb to right and blows off the door of the house. (The arrow next to the house is destroyed. It can be saved if you&#8217;ve got some good timing and reflexes, but this isn&#8217;t required.) Click the pink slab three times. Then click the stickman. He&#8217;ll walk into the house on the right.</p>
<p>Click the underground switch. Press the blue, right arrow which rotates a wheel under the stairs. Clicking the stairs moves them to the right. Press the doorbell and the stickman will climb up to a lever.</p>
<p>Click the switch next to the castle at the top left of the screen. Click the light so it focuses on three canonballs. A little bit of timing is now required. Click the bird which&#8217;ll pick up a cannonball. As it is approaching the first cloud click the cloud. This&#8217;ll make the bird drop the cannonball onto the aerials, causing them to shortcircuit and explode. BOOM. Click on the first cloud for a second time. Repeat the bird/cannonball routine for the second cloud. This places the cannonball into a catapult contraption.</p>
<p>More timing required on the next part&#8230; Click the first cloud, this will cause it to explode. As soon as possible click the stickman next to the catapult. This fires the cannonball through the burning cloud, causing it to set alight. This firery cannonball burns the flag, bounces around a little and explodes the mine which is indoors.</p>
<p>Now, turn your attention to the stickmen on the left. Click the top stickman who will walk (and fall) down the stairs. Some more timing is required here&#8230; Ready? Open the trapdoor on the top left, press the fan (purple thing in the middle column) when the moth is inline with it. This&#8217;ll cause the moth to fly through the fan. As it&#8217;s distracting the stickman by the lever click the stickman who has just fallen down the stairs. He&#8217;ll now walk safely under the crate.</p>
<p>Click the stickman on the far left. He falls down to the bottom level and stands by a lever. Switch the arrow below so it&#8217;s pointing to the right, and click the stickman. This&#8217;ll cause a wave machine effect on the water. Click the middle stickman to open the trapdoor. The next part requires some more timing&#8230; ready? OK, click the top stickman so the crate drops. A fish will fall out. When the fish is level with the bottom step click the underwater wooden spike.</p>
<p>Turn off the wave generator by clicking on the stickman in the bottom left. Click the stickman holding the fishing rod. He will winde in his catch, eat it and spring up to the top of the castle. Click him again to make in enter the top door. This lights up the first torch. Click the switch underneath the lit torch to complete this part of the circuit.</p>
<p>Back to the right hand side. Click post so the green arrow is displayed, and then click the yellow arrow which is underneath. This will send the stickman back into the house. Open the window. The stickman slames the window which&#8217;ll cause the blob to fall down to the ground. Turn the wave machine back on, so the waves are travelling to the right. Click the blob. It will consume the first crate and jump over the second. It will slide down the hill and explode on the underwater mine.</p>
<p>Final stage now. Click the little left blue arrow (underground) then click the stairs making them move next to the remaining crate. This requires some timing. Ring the doorbell. The stickman will come out. When the stickman reaches the top of the stairs click the crate it&#8217;s next to. The stickman jumps into a jeep and drives out the other side. When the jeep is near the bottom of the pond click wooden spike, allowing it to pass. The stickman will climb out, up the stairs and into the door. This lights the second torch.</p>
<p>click the switch underneath the second lit torch and the portal is openhahahhahahahahahahahahhahahahahahahahha</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick H.</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-78183</link>
		<dc:creator>Nick H.</dc:creator>
		<pubDate>Thu, 15 Dec 2005 20:21:06 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-78183</guid>
		<description>the moth doesn&#039;t eat the flag, a bommb lits it and fire hahahahahaahahahahahahahahaha</description>
		<content:encoded><![CDATA[<p>the moth doesn&#8217;t eat the flag, a bommb lits it and fire hahahahahaahahahahahahahahaha</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick H.</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-78182</link>
		<dc:creator>Nick H.</dc:creator>
		<pubDate>Thu, 15 Dec 2005 20:19:59 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-78182</guid>
		<description>I did it, i beat hapland 2. i r the winner hahahahahahahahaha</description>
		<content:encoded><![CDATA[<p>I did it, i beat hapland 2. i r the winner hahahahahahahahaha</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: slaughter</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-78151</link>
		<dc:creator>slaughter</dc:creator>
		<pubDate>Thu, 15 Dec 2005 03:54:20 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-78151</guid>
		<description>¿ i can make it up side down yop see lol and actually the flag is really pissing me off to PLS HELP</description>
		<content:encoded><![CDATA[<p>¿ i can make it up side down yop see lol and actually the flag is really pissing me off to PLS HELP</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ppl's Angel</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-77305</link>
		<dc:creator>Ppl's Angel</dc:creator>
		<pubDate>Sun, 27 Nov 2005 00:24:48 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-77305</guid>
		<description>Yea hi its me again.......... &amp; well ya no........... sooooooooooooooo far NO anwser/replay or nothing!!!!!!! Hoooooow RUDE!!!!! PLZ PLZ PLZ!!!.............. REPLY!!!!




BIBI~!!!!</description>
		<content:encoded><![CDATA[<p>Yea hi its me again&#8230;&#8230;&#8230;. &amp; well ya no&#8230;&#8230;&#8230;.. sooooooooooooooo far NO anwser/replay or nothing!!!!!!! Hoooooow RUDE!!!!! PLZ PLZ PLZ!!!&#8230;&#8230;&#8230;&#8230;.. REPLY!!!!</p>
<p>BIBI~!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ppl's Angel</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-2/#comment-77304</link>
		<dc:creator>Ppl's Angel</dc:creator>
		<pubDate>Sun, 27 Nov 2005 00:19:57 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-77304</guid>
		<description>Ok Ok!..... (lol) Ok now really im sry but i.... dont really GET 1 LITTLE Bit of this game!!! I cant get past the hole&quot;Flag Thing&quot; lol ok now can some1 pplz help me?!¿?!?!¿?¿!?¿!¿¿!!!????
I RELLY REALLY REALLY NEED IT!!! REALY BAD! OMG SOME1 PLZ H-E-L-P!¡!¡!¡!¡!¡!¡!¡! LOL ISENT THE UPSID DOWN !(¡) &amp; the ? (¿) Really kewl?¿?¿?¿?¿?¿?¿?¿ If ya&#039;ll wanna konw how 2 do dat 
Holla!¡!¡!¡ lol &amp; wat i mean by dat is that HELP ME!!! PLZ 



                                       &amp; Yes there will be a Hapland3 comin&#039; out soon! c u all latter!


              well bibi!!!         lol</description>
		<content:encoded><![CDATA[<p>Ok Ok!&#8230;.. (lol) Ok now really im sry but i&#8230;. dont really GET 1 LITTLE Bit of this game!!! I cant get past the hole&#8221;Flag Thing&#8221; lol ok now can some1 pplz help me?!¿?!?!¿?¿!?¿!¿¿!!!????<br />
I RELLY REALLY REALLY NEED IT!!! REALY BAD! OMG SOME1 PLZ H-E-L-P!¡!¡!¡!¡!¡!¡!¡! LOL ISENT THE UPSID DOWN !(¡) &amp; the ? (¿) Really kewl?¿?¿?¿?¿?¿?¿?¿ If ya&#8217;ll wanna konw how 2 do dat<br />
Holla!¡!¡!¡ lol &amp; wat i mean by dat is that HELP ME!!! PLZ </p>
<p>                                       &amp; Yes there will be a Hapland3 comin&#8217; out soon! c u all latter!</p>
<p>              well bibi!!!         lol</p>
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	</item>
	<item>
		<title>By: Bill</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-76048</link>
		<dc:creator>Bill</dc:creator>
		<pubDate>Tue, 08 Nov 2005 01:34:39 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-76048</guid>
		<description>Is there going to be a hapland 3 coming out soon?</description>
		<content:encoded><![CDATA[<p>Is there going to be a hapland 3 coming out soon?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-71282</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 22 Sep 2005 19:39:03 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-71282</guid>
		<description>where is the underwater switch to turn in the light? ive been stick on this for ages</description>
		<content:encoded><![CDATA[<p>where is the underwater switch to turn in the light? ive been stick on this for ages</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-69009</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Mon, 22 Aug 2005 02:57:49 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-69009</guid>
		<description>hey, u can still beat hapland 2 without doing it.. but i thought it was interesting... right after the guy throws up the bomb through the trap door in the &quot;hut&quot; thing, and you press the yellow arrow to thrust the bomb at the door to explode it.. right after that if u press the pole that the arrow is hanging on, the arrow will spin up, avoiding the explosion, and then u have the arrow throughout the rest of the game... dont think its necessary, or does anything different.. if u guys want expirament with that, just thought id put it out there</description>
		<content:encoded><![CDATA[<p>hey, u can still beat hapland 2 without doing it.. but i thought it was interesting&#8230; right after the guy throws up the bomb through the trap door in the &#8220;hut&#8221; thing, and you press the yellow arrow to thrust the bomb at the door to explode it.. right after that if u press the pole that the arrow is hanging on, the arrow will spin up, avoiding the explosion, and then u have the arrow throughout the rest of the game&#8230; dont think its necessary, or does anything different.. if u guys want expirament with that, just thought id put it out there</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cameron</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-54382</link>
		<dc:creator>Cameron</dc:creator>
		<pubDate>Fri, 03 Jun 2005 21:18:21 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-54382</guid>
		<description>your supposed to hit a cloud and make the bird drop the ball in the catapult. after that you have to make the left most cloud explodee. then quickly launch the ball. it will light on fire and burn through he flag. it will also make the mine explode DUH!</description>
		<content:encoded><![CDATA[<p>your supposed to hit a cloud and make the bird drop the ball in the catapult. after that you have to make the left most cloud explodee. then quickly launch the ball. it will light on fire and burn through he flag. it will also make the mine explode DUH!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nikko</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-53754</link>
		<dc:creator>nikko</dc:creator>
		<pubDate>Sun, 29 May 2005 22:03:59 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-53754</guid>
		<description>to get rid of the banner you have to drop a rock in the catapult and explode the first cloud then hit the catapult lever then it will catch on fire and burn the banner and destroy the mine 
i got the answer in this web site it works i have beatin it this is for hapland 2 http://www.leduntitled.com/archives/002719.php</description>
		<content:encoded><![CDATA[<p>to get rid of the banner you have to drop a rock in the catapult and explode the first cloud then hit the catapult lever then it will catch on fire and burn the banner and destroy the mine<br />
i got the answer in this web site it works i have beatin it this is for hapland 2 <a href="http://www.leduntitled.com/archives/002719.php" rel="nofollow">http://www.leduntitled.com/archives/002719.php</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sHADE BOOGY</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-53753</link>
		<dc:creator>sHADE BOOGY</dc:creator>
		<pubDate>Sun, 29 May 2005 21:33:46 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-53753</guid>
		<description>THANX ALOT FOR THE ENTIRE WALK THROUGH OF HAPLAND 2 I HAD NO IDEA ABOUT THAT WHOLE GAME I JUST KEPT BLOWIN THINGS UP! IT ROCKED ONCE AGAIN GUYS THANX!!!!</description>
		<content:encoded><![CDATA[<p>THANX ALOT FOR THE ENTIRE WALK THROUGH OF HAPLAND 2 I HAD NO IDEA ABOUT THAT WHOLE GAME I JUST KEPT BLOWIN THINGS UP! IT ROCKED ONCE AGAIN GUYS THANX!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: brian</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-53405</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Sat, 28 May 2005 21:04:31 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-53405</guid>
		<description>XAVIER!!! I GOT THAT ANSWER TOO... I GUESS WE COPIED FROM THE SAME WEBSITE HUH? WERE SUCH CHEATERS ... OH WELL WE STILL GOT THE ANSWER.............</description>
		<content:encoded><![CDATA[<p>XAVIER!!! I GOT THAT ANSWER TOO&#8230; I GUESS WE COPIED FROM THE SAME WEBSITE HUH? WERE SUCH CHEATERS &#8230; OH WELL WE STILL GOT THE ANSWER&#8230;&#8230;&#8230;&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: anonymous</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-53404</link>
		<dc:creator>anonymous</dc:creator>
		<pubDate>Sat, 28 May 2005 20:58:16 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-53404</guid>
		<description>Hapland 2 was the easiest thing ever... i figured it out in about what 10-15 minutes... this games are so easy... whats everyone talking about...</description>
		<content:encoded><![CDATA[<p>Hapland 2 was the easiest thing ever&#8230; i figured it out in about what 10-15 minutes&#8230; this games are so easy&#8230; whats everyone talking about&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xavier</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-53399</link>
		<dc:creator>xavier</dc:creator>
		<pubDate>Fri, 27 May 2005 20:21:59 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-53399</guid>
		<description>Open the door in the roof. Click on the red dot thing to turn it into the green arrow. Click on the small yellow arrow beneath it to make the stick man walk right and fall through the hole. Then click on the green arrow to turn it back into red. Click on the crate the to the right of the stick man to let out a grenade. Repeatedly click on the little yellow arrow to make stickman throw the grenade up, which will then be blasted forward by the red dot. The grenade will fly into the door on the right side of the screen and blow it up. Then click on the pink plank sitting right on top of the crate (where the grenade came out of) until it falls off and makes a ramp. Click on stickman to make him go thru the door you just blew up. Open the window to scare the blob down to the ground. 

NOW, look at the top left side of the screen. Tilt the lamp and turn it on so that light shines on the balls. Click on the crow, which will pick up a ball and fly across the screen. Here&#039;s where you need timing: Click on the 1st cloud as the crow flies by to make it drop the ball on the antennae on the hill below. Now click the blob to get it out of the way; it will go into the water.

Turn on the underground switch to make the light underneath the steps light up. Click the blue arrow pointing right on the circular underground thing. This will make the &quot;wheel&quot; on the steps rotate clockwise. Click on the stairs to make it move right. Ring the doorbell to make stickman come out and climb onto the roof.

Click the crow again to pick up another ball, but THIS time, click the 2nd cloud as the crow passes by, making it drop the ball into the catapult. Now here&#039;s the neat part: Once you click a cloud three times, it explodes the third time. You&#039;ve already clicked the 1st cloud once, so click it again. You need timing again at this point. Click the 1st cloud for the third and final time to make it explode, and then click on the stickman at the catapult ASAP! He&#039;ll launch the ball, which will fly through the acid rain from the cloud and turn into a fireball which will then destroy the banner. Whew, there&#039;s still more. 

Click on the man on the top floor of the castle on the left to make him fall to the lower floor. Timing here is once again crucial: Click the door-thing underneath the stained-glass window to make a fly and another stickman come out. Then just keep clicking on the fan in the wall (there&#039;s a faint arrow pointing to it) to make the fly bug the other stick man. Once the fly passes through the fan, click the stickman on the right to let him walk safely underneath the suspended crate.

Now click on the leftmost stickman to make him fall again and so that he&#039;s next to the lever. All levers should now have an accompanying stickman. Let&#039;s start with the bottom stickman: Click on the arrow below him to switch it from left to right. Then click on stickman to make the water flow right. Then click the middle stickman to open the trapdoor. Finally, click the top stickman to release the suspended crate. 

Timing needed here: A fish will come out of the box and fall into the water. Once the fish hits below stair level, click on the large underwater gate to let the fish flow by and get caught by the fisherman. Turn off the water current by clicking on the appropriate stickman. Then click the fisherman, who&#039;ll eat the fish and bounce up to the roof of the castle. Click on him when he&#039;s on top to light the first torch.

Now for the second torch: Turn on the water current again so that it flows right. Click on the red dot to turn it into a green arrow again and click the small yellow button to make the stickman at the catapult go inside on the right. Open the window to make another blob come out. Click on the new blob to make it explode the underwater mine. Turn off water current (this might not be needed but just in case). Click on the blue left arrow on the circular underground switch to make the wheel on the st</description>
		<content:encoded><![CDATA[<p>Open the door in the roof. Click on the red dot thing to turn it into the green arrow. Click on the small yellow arrow beneath it to make the stick man walk right and fall through the hole. Then click on the green arrow to turn it back into red. Click on the crate the to the right of the stick man to let out a grenade. Repeatedly click on the little yellow arrow to make stickman throw the grenade up, which will then be blasted forward by the red dot. The grenade will fly into the door on the right side of the screen and blow it up. Then click on the pink plank sitting right on top of the crate (where the grenade came out of) until it falls off and makes a ramp. Click on stickman to make him go thru the door you just blew up. Open the window to scare the blob down to the ground. </p>
<p>NOW, look at the top left side of the screen. Tilt the lamp and turn it on so that light shines on the balls. Click on the crow, which will pick up a ball and fly across the screen. Here&#8217;s where you need timing: Click on the 1st cloud as the crow flies by to make it drop the ball on the antennae on the hill below. Now click the blob to get it out of the way; it will go into the water.</p>
<p>Turn on the underground switch to make the light underneath the steps light up. Click the blue arrow pointing right on the circular underground thing. This will make the &#8220;wheel&#8221; on the steps rotate clockwise. Click on the stairs to make it move right. Ring the doorbell to make stickman come out and climb onto the roof.</p>
<p>Click the crow again to pick up another ball, but THIS time, click the 2nd cloud as the crow passes by, making it drop the ball into the catapult. Now here&#8217;s the neat part: Once you click a cloud three times, it explodes the third time. You&#8217;ve already clicked the 1st cloud once, so click it again. You need timing again at this point. Click the 1st cloud for the third and final time to make it explode, and then click on the stickman at the catapult ASAP! He&#8217;ll launch the ball, which will fly through the acid rain from the cloud and turn into a fireball which will then destroy the banner. Whew, there&#8217;s still more. </p>
<p>Click on the man on the top floor of the castle on the left to make him fall to the lower floor. Timing here is once again crucial: Click the door-thing underneath the stained-glass window to make a fly and another stickman come out. Then just keep clicking on the fan in the wall (there&#8217;s a faint arrow pointing to it) to make the fly bug the other stick man. Once the fly passes through the fan, click the stickman on the right to let him walk safely underneath the suspended crate.</p>
<p>Now click on the leftmost stickman to make him fall again and so that he&#8217;s next to the lever. All levers should now have an accompanying stickman. Let&#8217;s start with the bottom stickman: Click on the arrow below him to switch it from left to right. Then click on stickman to make the water flow right. Then click the middle stickman to open the trapdoor. Finally, click the top stickman to release the suspended crate. </p>
<p>Timing needed here: A fish will come out of the box and fall into the water. Once the fish hits below stair level, click on the large underwater gate to let the fish flow by and get caught by the fisherman. Turn off the water current by clicking on the appropriate stickman. Then click the fisherman, who&#8217;ll eat the fish and bounce up to the roof of the castle. Click on him when he&#8217;s on top to light the first torch.</p>
<p>Now for the second torch: Turn on the water current again so that it flows right. Click on the red dot to turn it into a green arrow again and click the small yellow button to make the stickman at the catapult go inside on the right. Open the window to make another blob come out. Click on the new blob to make it explode the underwater mine. Turn off water current (this might not be needed but just in case). Click on the blue left arrow on the circular underground switch to make the wheel on the st</p>
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	</item>
	<item>
		<title>By: lis</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-52764</link>
		<dc:creator>lis</dc:creator>
		<pubDate>Tue, 24 May 2005 02:54:02 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-52764</guid>
		<description>Hey... thankyou, I have done quest for the rest... quite a quickie that one! Don&#039;t you hate it when they release a game they haven&#039;t finished... thanks anyway..

I&#039;ll try the da vinci code... Thanks!!!

:)</description>
		<content:encoded><![CDATA[<p>Hey&#8230; thankyou, I have done quest for the rest&#8230; quite a quickie that one! Don&#8217;t you hate it when they release a game they haven&#8217;t finished&#8230; thanks anyway..</p>
<p>I&#8217;ll try the da vinci code&#8230; Thanks!!!</p>
<p>:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The choosen one</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-52761</link>
		<dc:creator>The choosen one</dc:creator>
		<pubDate>Mon, 23 May 2005 19:54:23 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-52761</guid>
		<description>Hey lis... Try this one... the da vinci code...
http://www.randomhouse.com/doubleday/davinci/main.html</description>
		<content:encoded><![CDATA[<p>Hey lis&#8230; Try this one&#8230; the da vinci code&#8230;<br />
<a href="http://www.randomhouse.com/doubleday/davinci/main.html" rel="nofollow">http://www.randomhouse.com/doubleday/davinci/main.html</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Svein Ivar</title>
		<link>http://grandtextauto.org/2005/02/27/hapland/comment-page-1/#comment-52759</link>
		<dc:creator>Svein Ivar</dc:creator>
		<pubDate>Mon, 23 May 2005 16:51:30 +0000</pubDate>
		<guid isPermaLink="false">/?p=697#comment-52759</guid>
		<description>Questfortherest wasn&#039;t much of a challenge though.</description>
		<content:encoded><![CDATA[<p>Questfortherest wasn&#8217;t much of a challenge though.</p>
]]></content:encoded>
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