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	<title>Comments on: Prate, Prattle, and Roll</title>
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	<link>http://grandtextauto.org/2003/05/19/prate-prattle-and-roll/</link>
	<description>A group blog about computer narrative, games, poetry, and art.</description>
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		<title>By: Julianne</title>
		<link>http://grandtextauto.org/2003/05/19/prate-prattle-and-roll/comment-page-1/#comment-54</link>
		<dc:creator>Julianne</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
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		<description>Commenting from Melbourne DAC myself - wish to congratulate you (plural) on the launch of your blog, which I found from ludology.org. I went to ludology tonight because I wanted to send Gonzalo a copy of Julian Oliver&#039;s cri de coeur on behalf of people creating &quot;art games&quot;, entitled &quot;Developers in Exile: Why Independent Game Development Needs An Island.&quot; The related manifesto (with &quot;coming soon&quot; text for now) is at http://die.selectparks.net/ 



I expect (small world) half of you know Julian - who didn&#039;t present in person, but can be reached via julian@selectparks.net.</description>
		<content:encoded><![CDATA[<p>Commenting from Melbourne DAC myself &#8211; wish to congratulate you (plural) on the launch of your blog, which I found from ludology.org. I went to ludology tonight because I wanted to send Gonzalo a copy of Julian Oliver&#8217;s cri de coeur on behalf of people creating &#8220;art games&#8221;, entitled &#8220;Developers in Exile: Why Independent Game Development Needs An Island.&#8221; The related manifesto (with &#8220;coming soon&#8221; text for now) is at <a href="http://die.selectparks.net/" rel="nofollow">http://die.selectparks.net/</a> </p>
<p>I expect (small world) half of you know Julian &#8211; who didn&#8217;t present in person, but can be reached via <a href="mailto:julian@selectparks.net">julian@selectparks.net</a>.</p>
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		<title>By: vika</title>
		<link>http://grandtextauto.org/2003/05/19/prate-prattle-and-roll/comment-page-1/#comment-55</link>
		<dc:creator>vika</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
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		<description>Yooo are-a a Swedish Chef!  Well done, and funny.  So, aside from it being a fun toy, have people used it poetically or to other specific (and public) purposes?</description>
		<content:encoded><![CDATA[<p>Yooo are-a a Swedish Chef!  Well done, and funny.  So, aside from it being a fun toy, have people used it poetically or to other specific (and public) purposes?</p>
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		<title>By: noah</title>
		<link>http://grandtextauto.org/2003/05/19/prate-prattle-and-roll/comment-page-1/#comment-56</link>
		<dc:creator>noah</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
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		<description>So far Poppy Brandes and I are the only people to use it publicly &#8212; for a performance last month at Brown University, as part of a rather diverse concert organized by Alvin Lucier. But at DAC I had several people come up to me and tell me they were having fun with it, so other public uses may be in the offing.</description>
		<content:encoded><![CDATA[<p>So far Poppy Brandes and I are the only people to use it publicly &mdash; for a performance last month at Brown University, as part of a rather diverse concert organized by Alvin Lucier. But at DAC I had several people come up to me and tell me they were having fun with it, so other public uses may be in the offing.</p>
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		<title>By: thinking with my fingers</title>
		<link>http://grandtextauto.org/2003/05/19/prate-prattle-and-roll/comment-page-1/#comment-57</link>
		<dc:creator>thinking with my fingers</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
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		<description>&lt;trackback /&gt;&lt;strong&gt;Games and Intellectual Property&lt;/strong&gt;
Just a quick link to point to GTA&#039;s post on Gamer&#039;s right to the stories of their characters. Considering that several of the players I interviewed
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		<content:encoded><![CDATA[<trackback /><strong>Games and Intellectual Property</strong><br />
Just a quick link to point to GTA&#8217;s post on Gamer&#8217;s right to the stories of their characters. Considering that several of the players I interviewed</p>
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