October 1, 2014

Tiltfactor Laboratory Awarded Three-Year NSF Grant for Interactive Story Research

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TiltDartLogo

For Immediate Release:
September 30, 2014

The National Science Foundation’s Research on Education and Learning (REAL) program has awarded Dr. Mary Flanagan, Tiltfactor Laboratory at Dartmouth, and collaborator, Dr. Melanie Green, University at Buffalo, a three-year, $1,134,208 grant to develop and research an “interactive narrative” technology for use by students and instructors in undergraduate science, technology, engineering, and mathematics (STEM) classrooms.

September 25, 2014

Zegar Światowy, the Polish World Clock

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by @ 2:24 pm

World Clock in Polish, displayed
World Clock (book, code) has now been published in Polish. The translation is by Piotr Marecki, who translated the underlying novel-generating program and generated a new novel in Polish. ha!art is the publisher, and the book appears in the Liberatura series, which also includes some very distinguished titles: The Polish translations of Finnegans Wake and of Perec’s Life A User’s Manual, for instance.

The Polish World Clock on the shelf

A Zine View of the Trope Tank

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by @ 12:36 pm

My most unconventional lab is documented in a new zine by Sherri Wasserman, one available for download and screen-viewing now; it will be available in DIY print-and-bind-your-own format soon.

The publication is Restore [Return] Shift, and it’s the second in a series of zines documenting spaces that preserve and offer access to creative computing.

A rare color photo can be seen on the Instragram announcement.

From Restore [Return] Shift

More Human at Cyberarts

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by @ 7:29 am

Here are some photos from the opening of the show More Human at the Boston Cyberarts Gallery on September 12.

The site for the show also features a PDF of the catalog [2.5 MB].

My piece in the show is From the Tables of My Memorie. I read a bit from the piece last night, when I spoke at Boston Cyberarts with several other artists about our work and the theme of the show.

I’ll be speaking at the Boston Cyberarts Gallery again on November 19, this time about ports and translations in computational art – the topic of my Renderings project. That event is at 7:30pm. The gallery is in the Green St T Station on the Orange Line.

September 22, 2014

HBS Last Week, Cyberarts This Week

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by @ 7:53 pm

I read from #! and two other books at the Harvard Book Store last Thursday.

Harvard Book Store #! (shebang) reading

This Wednesday (September 24), I’ll be one of ten artists speaking about work in the COLLISIONcollective show “More Human.” The Art Technology New England event is in the gallery where the show is up.

That’s the Boston Cyberarts gallery, 141 Green St, Jamaica Plain, Massachusetts 02130 – connected to the Green Street T Station on the Orange Line.

The event starts at 7:30pm and will probably go to about 10pm.

Code Poetry Slam in NYC Seeks Entries

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by @ 4:10 pm

ITP (the Interactive Telecommunications Program) at NYU is having a Code Poetry Slam on November 14. And they are seeking entries now! Send them along no later than November 7.

Shakepeare, coding away

September 18, 2014

ELO 2015 in Bergen: Call for Participation

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by @ 9:37 pm

Call for Participation

THE END(S) OF ELECTRONIC LITERATURE

The 2015 Electronic Literature Organization conference and festival will take place August 5-7th 2015. The conference will be hosted by the Bergen Electronic Literature research group at the University of Bergen, Norway with sessions at venues including the University of Bergen, Det Akademiske Kvarteret, the Bergen Public Library, the University of Bergen Arts library, and local arts venues. Bergen is Norway’s second-largest city, known as the gateway to the fjords, a festival city and cultural center with a lively and innovative arts scene.

DEADLINES

Tiltfactor at Boston Festival of Indie Games

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This past weekend Tiltfactor brought a bunch of our upcoming tabletop games to the Boston Festival of Indie Games at MIT! Among the 50 tables, the lab was represented at five!

BostonFIG-games-composite

We brought Bill of Health and Gut Check, two strategy games about the state of the U.S. health care system. Luminaries and Skyline are part of our BIAS project combat gender bias in science. Monarch is our crowd favorite – players play the daughters of the dying queen, vying for the throne.

September 17, 2014

10 PRINT in Paperback

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by @ 9:33 pm

Hey, lookit here. Not only is 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (by Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Casey Reas, Mark Sample, and Noah Vawter, MIT Press, 2013) available for free online as a Creative Commons PDF, and available in the original harback edition that MIT Press published, it’s also now in paperback.

10 PRINT paperback

The paperback looks beautiful, by the way, thanks to the design work and attention of our co-author Casey Reas.

Here’s the MIT Press page with both the hardcover and the paperback.

September 16, 2014

A Platform Studies Book: Flash

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by @ 7:03 pm

I’m delighted that Flash: Building the Interactive Web by Anastasia Salter and John Murray has just been published by the MIT Press.

Flash: Building the Interactive Web

This is an excellent study of an influential software platform – our first such study in the Platform Studies series – and it both traces the history of the platform, its development and the contexts in which it arose, as it also covers many famous and representative Flash productions.

Mark Sample writes of it, “Combining historical research, software studies, and a deep appreciate for digital creativity, Salter and Murray dramatically explore Flash—whose very ubiquity has heretofore made it transparent to media scholars—as the defining technology for a generation of artists, storytellers, game designers, and Web 2.0 companies.”

September 15, 2014

This Thursday! In Stereo!

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I will be reading from and discussing three recent books this Thursday at 7pm the Harvard Book Store here in sunny Cambridge, Massachusetts. These are:

#!
Counterpath Press, Denver
a book of programs & poems (pronounced “shebang”)

World Clock
Bad Quarto, Cambridge
a computer-generated novel

10 PRINT CHR$(205.5+RND(1)); : GOTO 10
MIT Press, Cambridge
a collaboration with nine others that I organized, now out in paperback

These all express how programming can be used for poetic purposes, and how
new aesthetic possibilities can arise with the help of computing. Also,
some portions of these (which I’ll read from) are quite pleasing to read
aloud and to hear.

Patently Absurd

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by @ 8:50 pm

Sam Lavigne has an excellent text-generating, or at least -transforming, system that produces patent applications based on source texts. See, for instance, the one generated using Kafka’s “The Hunger Artist.” A full explanation of the code is provided on the page.

September 12, 2014

My Boston-Area Events This Fall

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by @ 12:19 pm

Yes, the first event is today, the date of this post…

September 12, Friday, 6pm-8pm

Boston Cyberarts Gallery, 141 Green Street, Jamaica Plain, MA
“Collision21: More Human” exhibit opens – it’s up through October 26.
“From the Tables of My Memorie” by Montfort, an interactive video installation, is included.


September 18, Thursday, 7pm-8pm

Harvard Book Store, 1256 Massachusetts Ave, Cambridge, MA
Montfort reads from #!, World Clock, and the new paperback 10 PRINT
http://www.harvard.com/event/nick_montfort/


September 24, Wednesday, 7:30pm

Boston Cyberarts Gallery, 141 Green Street, Jamaica Plain, MA
Montfort joins a panel of artists in “Collision21: More Human” for this Art Technology New England discussion.
http://atne.org/events/sept-24th-collision21-more-human/

September 11, 2014

Reading of #! etc. September 18, Harvard Book Store

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by @ 6:13 am

I’m reading at the Harvard Book Store on September 18 – a week from now, on Thursday. The reading is at 7pm.

I’ll be presenting and reading from my latest book, #! (pronounced “shebang”), which is a book of programs and poems, published by Counterpath Press in Denver.

I’ll also discuss my previous two books, one of which is World Clock. I developed this for National Novel Generation Month last November; it’s a computer-generated novel. Cleverly enough, it’s been translated into Polish via translation of the underlying program.

September 8, 2014

Updated 10:01 — Time Still Ticks

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by @ 10:15 pm

Lance Olsen and Tim Guthrie have updated their classic and palindromically-titled electronic literature work, 10:01.

This piece was included in the first Electronic Literature Collection and the first edition can still be seen there. Since it offers links out to the Web, and some of these became stale since the piece was first published in 2005, the prolific and edgy experimental writer Olsen and developer Guthrie have revised the piece for the Web for 2014, also reworking a few other elements. One is still able to select among movie patrons to read their perspectives. The piece is a companion to the print-novel version of 10:01, published by Chiasmus in 2005.

More Human to Open September 12

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by @ 9:54 pm

An upcoming exhibit, a group show here in town, features a work of mine…


Collision21: More Human

The exhibition Collision21: More Human will be at the Boston Cyberarts
Gallery September 13-October 26, 2014, with an opening on Friday, September
12th from 6 to 9pm. This is a group show dealing with two closely-related
concepts: human self-modification and the human modification of our
environment. Formed by artists and technologists, the COLLISIONcollective is
premised on the sometimes abrupt intersection between art and technology.   

September 5, 2014

The Open Book Project

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by @ 4:29 pm

Two professors page through, scroll through, search through the history and contemporary existence of the book to disrupt the opposition between computing and print-based, codexical practice.

NYPL Builds Book Covers from PETSCII

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by @ 8:52 am

GOTO80 tipped me off that the NYPL is experimenting with using PETSCII (the character set used on the Commodore 64 and other Commodore computers) to generate covers for e-books that don’t have them. There is also a cover generator under development that uses illustrations.

Generated covers (from the New York Public Library Labs)

The PETSCII generator is specificaly inspired by 10 PRINT, and of course, it leads leads me to ask … will they use this system to generate a cover for the e-book version of 10 PRINT?

September 4, 2014

A Koan

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by @ 8:55 pm

The disciple went to Minsky.

The disciple told him of his project, to develop a story generator with different components, a collaborative system that collaborated.

Minsky asked if a specific author was to be imitated.

No, the disciple said, the project seeks to do what only computers can do, to use computational power in new ways. And yet, the disciple admitted, the system models human creativity, techniques and processes that people use. Hesitantly, the disciple said, “it does seem contradictory…”

“You can do both,” said Minsky.

At that moment, the disciple was enlightened.

Full/Assoc Positions at NUS (Singapore)

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by @ 7:30 pm

I was asked to pass along word of the full/associate professor position in HCI and interactive media design at NUS. Checking the link, I found that there are also openings for full/associate professors in media studies and in new media studies and development. So: the details on these faculty positions in Singapore.

#! Bops Up to #4 … Shebang, Shebang …

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by @ 9:51 am

My recent book #! (pronounced Shebang) made it to #4 on the August 2014 SPD Poetry Bestseller List.

September 3, 2014

Call for “Textual Machines” Papers

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by @ 9:13 pm

Here’s a conference coming up in April, with a January 1 deadline:


International Symposium

“Textual Machines”

April 18, 2015

The University of Georgia

Athens, GA

Keynote speakers

  • Janet MURRAY, Professor at the School of Literature, Media and Communication
    at the Georgia Institute of Technology and interaction designer.

  • Serge BOUCHARDON, Professor at the University of Technology of Compiegne and
    author of interactive fictions.

Themes and topics

Another Nod to BASIC

from Post Position
by @ 9:09 pm

Doug Orleans pointed me to “Lost Lessons from 8-Bit BASIC,” a blog post that makes the case that there were real, practical advantages to the much-maligned BASIC programming langauge, at least in the context of the home computer era.

Texto Digital Seeks Papers (in Many Languages)

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by @ 5:41 pm

A correspondent in Brazil sends news of a new call for papers in the journal Texto Digital. The recent issues have been almost entirely in Portuguese, but the journal is reaching out and seeking submissions in several languages. I think you can tell from the title (even if your Portuguese is a bit rusty) that this publication focuses on some very Post Position (and Grand Texto Auto) sorts of topics. Here’s the call:

August 28, 2014

“Driverless” or “Self-Driving” Cars

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by @ 8:04 am

So, I’m not saying they’re a bad idea, but why do these things get called “driverless” or “self-driving”? They are being driven by an immense corporation with the most massive store of data on Earth. They can’t function without this corporation or this store of data. They can’t drive themselves.

I dunno, maybe we should at least notice this sort of — hey! These cars are programmed to go up to 10 mph above the speed limit! Shiny!

(Prompted by Erik Stayton‘s great presentation of his thesis work on this topic yesterday. Erik works as my research assisstant in the Trope Tank.)

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